This document describes how to use CCirBuffer.
The buffer itself
is not allocated until the CCirBufBase::SetLengthL()
member
function is called. Therefore, the first steps must always be to construct
the CCirBuffer
object and then call its SetLengthL()
member
function.
Also note that SetLengthL()
can leave so
it's useful to call it under a trap harness.
... CCirBuffer* cbInt=new CCirBuffer; TRAPD(ret,cbInt->SetLengthL(3)); // max capacity is 3 // and allocates buffer cbInt->Put(123); // Can now start adding/removing integer objects cbInt->Put(12); cbInt->Put(1); ... delete cbInt;