examples/AppFramework/AnimExample/Anim_AppUi.cpp

00001 /*
00002 Copyright (c) 2006-2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
00003 
00004 Redistribution and use in source and binary forms, with or without
00005 modification, are permitted provided that the following conditions are met:
00006 
00007 * Redistributions of source code must retain the above copyright notice, this
00008   list of conditions and the following disclaimer.
00009 * Redistributions in binary form must reproduce the above copyright notice,
00010   this list of conditions and the following disclaimer in the documentation
00011   and/or other materials provided with the distribution.
00012 * Neither the name of Nokia Corporation nor the names of its contributors
00013   may be used to endorse or promote products derived from this software
00014   without specific prior written permission.
00015 
00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00017 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00018 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00019 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00020 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00021 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00022 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00023 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00024 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00025 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00026 
00027 Description:  
00028 */
00029 
00030 
00031 #include "AnimExample.h"
00032 
00033 // Second phase constructor of the application UI class.
00034 // It creates and owns a single view.
00035 void CAnimationAppUi::ConstructL()
00036     {
00037     
00038         // Complete the UI framework's construction of the App UI.
00039         BaseConstructL();
00040         // Create the appview.
00041         iAppView = CAnimationAppView::NewL(ClientRect());
00042         }
00043 
00044 // The application UI class owns one view, and is responsible for destroying it
00045 CAnimationAppUi::~CAnimationAppUi()
00046         {
00047         delete iAppView;
00048         }
00049 
00050 // Called by the UI framework when a command has been issued.
00051 void CAnimationAppUi::HandleCommandL(TInt aCommand)
00052         {
00053         
00054         switch (aCommand)
00055                 {
00056         case EAnimToDo0:
00057                 
00058                 iAppView->ResetSpriteAnimAndMover();
00059                 iAppView->ProduceSpriteAnimL();
00060                 break;                           
00061         
00062         case EAnimToDo1:
00063         
00064                 iAppView->ResetBasicAnimAndMover();
00065                 iAppView->ProduceBasicAnimL();
00066                 break;
00067         
00068         case EAnimToDo2:
00069 
00070                 iAppView->DoSpriteAnimOperationL( EAnimPause );
00071                 break;
00072                 
00073         case EAnimToDo3:        
00074 
00075                 iAppView->DoSpriteAnimOperationL( EAnimResume );
00076                 break;
00077                 
00078                 case EAnimToDo4:
00079                 iAppView->DoSpriteAnimOperationL( EAnimStop );
00080                                 
00081                 break;
00082                 
00083         case EAnimToDo5:
00084 
00085                 iAppView->MoveAnimsL();
00086                 break;                           
00087         
00088         case EAnimToDo6:
00089 
00090                 iAppView->DoBasicAnimOperationL( EAnimPause );
00091                 break;
00092 
00093         case EAnimToDo7:
00094 
00095                 iAppView->DoBasicAnimOperationL( EAnimResume );
00096                 break;
00097                 
00098         case EAnimToDo8:
00099         
00100                 iAppView->DoBasicAnimOperationL( EAnimStop );
00101                 break;
00102                         
00103         case EAnimToDo9:        
00104         case EEikCmdExit:
00105         
00106                 Exit();
00107                 break;
00108                 }
00109                 
00110         }
00111 
00112         
00113 
00114 

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