examples/SFExamples/GfxWorkbench/src/GfxIclView.cpp

00001 /*
00002 Copyright (c) 2002-2011 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
00003 
00004 Redistribution and use in source and binary forms, with or without
00005 modification, are permitted provided that the following conditions are met:
00006 
00007 * Redistributions of source code must retain the above copyright notice, this
00008   list of conditions and the following disclaimer.
00009 * Redistributions in binary form must reproduce the above copyright notice,
00010   this list of conditions and the following disclaimer in the documentation
00011   and/or other materials provided with the distribution.
00012 * Neither the name of Nokia Corporation nor the names of its contributors
00013   may be used to endorse or promote products derived from this software
00014   without specific prior written permission.
00015 
00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00017 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00018 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00019 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00020 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00021 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00022 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00023 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00024 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00025 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00026 
00027 Description:  Application view implementation
00028 */
00029 
00030 
00031 // INCLUDE FILES
00032 #include <GDI.H>
00033 #include <coemain.h>
00034 #include <EIKENV.H>
00035 #include "GfxIclView.h"
00036 #include <ImageConversion.h>
00037 
00038 
00039 
00040 class CGfxImageDecoder : public CActive
00041         {
00042 public:
00043         CGfxImageDecoder(CFbsBitmap* aBitmap, CFbsBitmap* aMask, MGfxImageDecoderHandler& aHandler);
00044         ~CGfxImageDecoder();
00045 
00046         void LoadImageL(const TDesC& aFilename);
00047         void RunL()     ;
00048         void DoCancel();
00049 
00050 private:        
00051         CImageDecoder* iDecoder; 
00052         CFbsBitmap*             iBitmap;
00053         MGfxImageDecoderHandler& iHandler;
00054         RFs iFs;
00055         };
00056         
00057 // ============================ MEMBER FUNCTIONS ===============================
00058 
00059 // -----------------------------------------------------------------------------
00060 // CGfxDirectScreenBitmapView::NewL()
00061 // Two-phased constructor.
00062 // -----------------------------------------------------------------------------
00063 //
00064 CGfxIclView* CGfxIclView::NewL( const TRect& aRect )
00065         {
00066         CGfxIclView* self = CGfxIclView::NewLC( aRect );
00067         CleanupStack::Pop( self );
00068         return self;
00069         }
00070 
00071 // -----------------------------------------------------------------------------
00072 // CGfxDirectScreenBitmapView::NewLC()
00073 // Two-phased constructor.
00074 // -----------------------------------------------------------------------------
00075 //
00076 CGfxIclView* CGfxIclView::NewLC( const TRect& aRect )
00077         {
00078         CGfxIclView* self = new ( ELeave ) CGfxIclView;
00079         CleanupStack::PushL( self );
00080         self->ConstructL( aRect );
00081         return self;
00082         }
00083 
00084 // -----------------------------------------------------------------------------
00085 // CGfxDirectScreenBitmapView::ConstructL()
00086 // Symbian 2nd phase constructor can leave.
00087 // -----------------------------------------------------------------------------
00088 //
00089 void CGfxIclView::ConstructL( const TRect& aRect )
00090         {
00091         // Create a window for this application view
00092         CreateWindowL();
00093 
00094         // Set the windows size
00095         SetRect( aRect );
00096 
00097 
00098         // Activate the window, which makes it ready to be drawn
00099         ActivateL();
00100         }
00101 
00102 // -----------------------------------------------------------------------------
00103 // CGfxDirectScreenBitmapView::CGfxDirectScreenBitmapView()
00104 // C++ default constructor can NOT contain any code, that might leave.
00105 // -----------------------------------------------------------------------------
00106 //
00107 CGfxIclView::CGfxIclView()
00108         {
00109         // No implementation required
00110         }
00111 
00112 
00113 // -----------------------------------------------------------------------------
00114 // CGfxDirectScreenBitmapView::~CGfxDirectScreenBitmapView()
00115 // Destructor.
00116 // -----------------------------------------------------------------------------
00117 //
00118 CGfxIclView::~CGfxIclView()
00119         {
00120         delete iImageDecoder;
00121         delete iLoadingBmp;
00122         delete iBitmap;
00123         }
00124 
00125 
00126 // -----------------------------------------------------------------------------
00127 // CGfxDirectScreenBitmapView::Draw()
00128 // Draws the display.
00129 // -----------------------------------------------------------------------------
00130 //
00131 void CGfxIclView::Draw( const TRect& /*aRect*/ ) const
00132         {
00133         // Get the standard graphics context
00134         CWindowGc& gc = SystemGc();
00135 
00136         // Gets the control's extent
00137         TRect drawRect( Rect());
00138 
00139         // Clears the screen
00140         gc.Clear( drawRect );
00141 
00142         // If the bitmap has fully loaded, then draw it
00143         if(iBitmap)
00144                 {
00145                 gc.BitBlt(TPoint(0,0), iBitmap);
00146                 }
00147         
00148         }
00149 
00150 // -----------------------------------------------------------------------------
00151 // CGfxDirectScreenBitmapView::SizeChanged()
00152 // Called by framework when the view size is changed.
00153 // -----------------------------------------------------------------------------
00154 //
00155 void CGfxIclView::SizeChanged()
00156         {  
00157         DrawNow();
00158         }
00159 // End of File
00160 
00161 
00162 
00163 
00164 CGfxImageDecoder::CGfxImageDecoder(CFbsBitmap* aBitmap, CFbsBitmap* /*aMask*/, MGfxImageDecoderHandler& aHandler):
00165         CActive(0),
00166         iBitmap(aBitmap),
00167         iHandler(aHandler)
00168         {
00169         CActiveScheduler::Add(this);
00170         }
00171 
00172 CGfxImageDecoder::~CGfxImageDecoder()
00173         {
00174         Cancel();
00175         iFs.Close();
00176         delete iDecoder;
00177         }
00178 
00179 
00180 void CGfxImageDecoder::RunL()
00181         {
00182         iHandler.GfxImageLoadedCallBack(iStatus.Int());
00183         }       
00184 
00185 void CGfxImageDecoder::DoCancel()
00186         {
00187         iDecoder->Cancel();
00188         }       
00189 
00190 void CGfxImageDecoder::LoadImageL(const TDesC& aFilename)
00191         {
00192 
00193         User::LeaveIfError(iFs.Connect());
00194         
00195         iDecoder = CImageDecoder::FileNewL(iFs, aFilename);
00196         TFrameInfo info = iDecoder->FrameInfo();
00197         
00198         User::LeaveIfError( iBitmap->Create(info.iOverallSizeInPixels, info.iFrameDisplayMode) );
00199 
00200         iDecoder->Convert(&iStatus, *iBitmap);
00201         SetActive();
00202         }
00203         
00204 
00205 void CGfxIclView::GfxImageLoadedCallBack(TInt /*aError*/)
00206         {
00207         iBitmap = iLoadingBmp;
00208         iLoadingBmp = NULL;
00209         
00210         DrawNow();
00211         }
00212 
00213 void CGfxIclView::StartL()
00214         {
00215         iLoadingBmp = new(ELeave) CFbsBitmap();
00216         iImageDecoder = new(ELeave) CGfxImageDecoder(iLoadingBmp, NULL, *this);
00217         iImageDecoder->LoadImageL(_L("c:\\data\\images\\robot.bmp"));
00218         }
00219         
00220 void CGfxIclView::StopL()
00221         {
00222         }

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