examples/SFExamples/Quick_Recipes_on_Symbian_OS_Multimedia_Example_Code/AudioTone/src/s60_3rd/AudioToneMainView.cpp

00001 // 
00002 // Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
00003 // All rights reserved.
00004 // This component and the accompanying materials are made available
00005 // under the terms of the License "Eclipse Public License v1.0"
00006 // which accompanies this distribution, and is available
00007 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
00008 // 
00009 // Initial Contributors:
00010 // Nokia Corporation - initial contribution.
00011 // 
00012 // Contributors:
00013 // 
00014 // Description:
00015 // 
00016 
00017 // INCLUDES
00018 #include <eikedwin.h>
00019 #include <eikenv.h>
00020 #include <aknutils.h>
00021 #include <AudioTone.rsg>
00022 
00023 #include "AudioToneMainView.h"
00024 
00025 // MEMBER FUNCTIONS
00026 
00027 // --------------------------------------------------------------------------
00028 // Two-phase constructor
00029 // --------------------------------------------------------------------------
00030 CAudioToneMainView* CAudioToneMainView::NewL(const TRect& aRect)
00031         {
00032         CAudioToneMainView* self = CAudioToneMainView::NewLC(aRect);
00033         CleanupStack::Pop(self);
00034         return self;
00035         }
00036 
00037 // --------------------------------------------------------------------------
00038 // Two-phase constructor
00039 // --------------------------------------------------------------------------
00040 CAudioToneMainView* CAudioToneMainView::NewLC(const TRect& aRect)
00041         {
00042         CAudioToneMainView* self = new (ELeave) CAudioToneMainView;
00043         CleanupStack::PushL(self);
00044         self->ConstructL(aRect);
00045         return self;
00046         }
00047 
00048 // --------------------------------------------------------------------------
00049 // Destructor
00050 // --------------------------------------------------------------------------
00051 CAudioToneMainView::~CAudioToneMainView()
00052         {
00053         delete iEikEdwin;
00054         }
00055         
00056 // --------------------------------------------------------------------------
00057 // Second phase constructor
00058 // --------------------------------------------------------------------------
00059 void CAudioToneMainView::ConstructL(const TRect& aRect)
00060         {
00061         CreateWindowL();
00062         
00063         // Create an edwin on this control.
00064         iEikEdwin = new (ELeave) CEikEdwin();
00065         iEikEdwin->ConstructL(CEikEdwin::EReadOnly | CEikEdwin::ENoAutoSelection);
00066     iEikEdwin->SetContainerWindowL(*this);
00067         HBufC* message = ControlEnv()->AllocReadResourceLC(R_AUDIOTONE_TEXT);   
00068     iEikEdwin->SetTextL(message);
00069         CleanupStack::PopAndDestroy(message);
00070         
00071         SetRect(aRect);
00072         ActivateL();
00073         }
00074 
00075 // --------------------------------------------------------------------------
00076 // Sets the text to be displayed on this control.
00077 // --------------------------------------------------------------------------
00078 void CAudioToneMainView::SetTextL(const TDesC& aText)
00079         {
00080         if (iEikEdwin)
00081                 {
00082                 iEikEdwin->SetTextL(&aText);
00083                 DrawDeferred();
00084                 }
00085         }
00086 
00087 // --------------------------------------------------------------------------
00088 // Returns the number of controls.
00089 // In this example, it returns 1 because there is only one
00090 // control, which is an edwin control.
00091 // --------------------------------------------------------------------------
00092 TInt CAudioToneMainView::CountComponentControls() const
00093         {
00094         if (iEikEdwin)
00095                 {
00096                 return 1;
00097                 }
00098         return 0;
00099         }
00100 
00101 // --------------------------------------------------------------------------
00102 // Returns the pointer of the controls.
00103 // In this example, it returns the pointer of the edwin control.
00104 // --------------------------------------------------------------------------
00105 CCoeControl* CAudioToneMainView::ComponentControl(TInt aIndex) const
00106         {
00107         switch (aIndex)
00108                 {
00109                 case 0:
00110                         return iEikEdwin;
00111                 default:
00112                         break;
00113                 }
00114         return 0;
00115         }
00116 
00117 // --------------------------------------------------------------------------
00118 // Called when this control needs to be redrawn.
00119 // --------------------------------------------------------------------------
00120 void CAudioToneMainView::Draw(const TRect& /*aRect*/) const
00121         {
00122         CWindowGc& gc = SystemGc();
00123         gc.Clear();
00124         }
00125 
00126 // --------------------------------------------------------------------------
00127 // Called when the size/resolution of this control has been
00128 // changed. If this happens, the size of the edwin has to be
00129 // adjusted as well.
00130 // --------------------------------------------------------------------------
00131 void CAudioToneMainView::SizeChanged()
00132     {
00133     if (iEikEdwin)
00134                 {
00135                 TRect rect(Rect());
00136                 iEikEdwin->SetExtent(
00137                         TPoint(0, 0),
00138                         TSize(rect.Width(), rect.Height()));
00139                 }
00140     }
00141         
00142 // End of File

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