00001 // 00002 // Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies). 00003 // All rights reserved. 00004 // This component and the accompanying materials are made available 00005 // under the terms of the License "Eclipse Public License v1.0" 00006 // which accompanies this distribution, and is available 00007 // at the URL "http://www.eclipse.org/legal/epl-v10.html". 00008 // 00009 // Initial Contributors: 00010 // Nokia Corporation - initial contribution. 00011 // 00012 // Contributors: 00013 // 00014 // Description: 00015 // 00016 00017 // INCLUDES 00018 #include <eikedwin.h> 00019 #include <eikenv.h> 00020 #include <aknutils.h> 00021 #include <MidiPlaying.rsg> 00022 00023 #include "MidiPlayingMainView.h" 00024 00025 // MEMBER FUNCTIONS 00026 00027 // -------------------------------------------------------------------------- 00028 // Two-phase constructor 00029 // -------------------------------------------------------------------------- 00030 CMidiPlayingMainView* CMidiPlayingMainView::NewL(const TRect& aRect) 00031 { 00032 CMidiPlayingMainView* self = CMidiPlayingMainView::NewLC(aRect); 00033 CleanupStack::Pop(self); 00034 return self; 00035 } 00036 00037 // -------------------------------------------------------------------------- 00038 // Two-phase constructor 00039 // -------------------------------------------------------------------------- 00040 CMidiPlayingMainView* CMidiPlayingMainView::NewLC(const TRect& aRect) 00041 { 00042 CMidiPlayingMainView* self = new (ELeave) CMidiPlayingMainView; 00043 CleanupStack::PushL(self); 00044 self->ConstructL(aRect); 00045 return self; 00046 } 00047 00048 // -------------------------------------------------------------------------- 00049 // Destructor 00050 // -------------------------------------------------------------------------- 00051 CMidiPlayingMainView::~CMidiPlayingMainView() 00052 { 00053 delete iEikEdwin; 00054 } 00055 00056 // -------------------------------------------------------------------------- 00057 // Second phase constructor 00058 // -------------------------------------------------------------------------- 00059 void CMidiPlayingMainView::ConstructL(const TRect& aRect) 00060 { 00061 CreateWindowL(); 00062 00063 // Create an edwin on this control. 00064 iEikEdwin = new (ELeave) CEikEdwin(); 00065 iEikEdwin->ConstructL(CEikEdwin::EReadOnly | CEikEdwin::ENoAutoSelection); 00066 iEikEdwin->SetContainerWindowL(*this); 00067 HBufC* message = CEikonEnv::Static()->AllocReadResourceLC( 00068 R_MIDIPLAYING_TEXT); 00069 iEikEdwin->SetTextL(message); 00070 CleanupStack::PopAndDestroy(message); 00071 00072 SetRect(aRect); 00073 ActivateL(); 00074 } 00075 00076 // -------------------------------------------------------------------------- 00077 // Sets the text to be displayed on this control. 00078 // -------------------------------------------------------------------------- 00079 void CMidiPlayingMainView::SetTextL(const TDesC& aText) 00080 { 00081 if (iEikEdwin) 00082 { 00083 iEikEdwin->SetTextL(&aText); 00084 DrawDeferred(); 00085 } 00086 } 00087 00088 // -------------------------------------------------------------------------- 00089 // Returns the number of controls. 00090 // In this example, it returns 1 because there is only one 00091 // control, which is an edwin control. 00092 // -------------------------------------------------------------------------- 00093 TInt CMidiPlayingMainView::CountComponentControls() const 00094 { 00095 if (iEikEdwin) 00096 { 00097 return 1; 00098 } 00099 return 0; 00100 } 00101 00102 // -------------------------------------------------------------------------- 00103 // Returns the pointer of the controls. 00104 // In this example, it returns the pointer of the edwin control. 00105 // -------------------------------------------------------------------------- 00106 CCoeControl* CMidiPlayingMainView::ComponentControl(TInt aIndex) const 00107 { 00108 switch (aIndex) 00109 { 00110 case 0: 00111 return iEikEdwin; 00112 default: 00113 break; 00114 } 00115 return 0; 00116 } 00117 00118 // -------------------------------------------------------------------------- 00119 // Called when this control needs to be redrawn. 00120 // -------------------------------------------------------------------------- 00121 void CMidiPlayingMainView::Draw(const TRect& /*aRect*/) const 00122 { 00123 CWindowGc& gc = SystemGc(); 00124 gc.Clear(); 00125 } 00126 00127 // -------------------------------------------------------------------------- 00128 // Called when the size/resolution of this control has been 00129 // changed. If this happens, the size of the edwin has to be 00130 // adjusted as well. 00131 // -------------------------------------------------------------------------- 00132 void CMidiPlayingMainView::SizeChanged() 00133 { 00134 if (iEikEdwin) 00135 { 00136 TRect rect(Rect()); 00137 iEikEdwin->SetExtent( 00138 TPoint(0, 0), 00139 TSize(rect.Width(), rect.Height())); 00140 } 00141 } 00142 00143 // End of File