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00018 static att3 _psy_tone_masteratt_8[3]={
00019   {{ 32,  25,  12},  0,   0},  
00020   {{ 30,  25,  12},  0,   0},  
00021   {{ 20,   0, -14},  0,   0}, 
00022 };
00023 
00024 static vp_adjblock _vp_tonemask_adj_8[3]={
00025   
00026   
00027   {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, 
00028   {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, 
00029   {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, 
00030 };
00031 
00032 
00033 static noise3 _psy_noisebias_8[3]={
00034   
00035   {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  8,  8,  8, 10, 10, 99, 99, 99},
00036     {-10,-10,-10,-10, -5, -5, -5,  0,  0,  4,  4,  4,  4,  4, 99, 99, 99},
00037     {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
00038 
00039   {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  8,  8,  8, 10, 10, 99, 99, 99},
00040     {-10,-10,-10,-10,-10,-10, -5, -5, -5,  0,  0,  0,  0,  0, 99, 99, 99},
00041     {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
00042 
00043   {{{-15,-15,-15,-15,-15,-12,-10, -8,  0,  2,  4,  4,  5,  5, 99, 99, 99},
00044     {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
00045     {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
00046 };
00047 
00048 
00049 static adj_stereo _psy_stereo_modes_8[3]={
00050   
00051   {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
00052    {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
00053    {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
00054    { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00055   {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
00056    {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
00057    {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
00058    { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00059   {{  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
00060    {  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
00061    {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
00062    { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00063 };
00064 
00065 static noiseguard _psy_noiseguards_8[2]={
00066   {10,10,-1},
00067   {10,10,-1},
00068 };
00069 
00070 static compandblock _psy_compand_8[2]={
00071   {{
00072      0, 1, 2, 3, 4, 5, 6,  7,     
00073      8, 8, 9, 9,10,10,11, 11,     
00074     12,12,13,13,14,14,15, 15,     
00075     16,16,17,17,17,18,18, 19,     
00076     19,19,20,21,22,23,24, 25,     
00077   }},
00078   {{
00079      0, 1, 2, 3, 4, 5, 6,  6,     
00080      7, 7, 6, 6, 5, 5, 4,  4,     
00081      3, 3, 3, 4, 5, 6, 7,  8,     
00082      9,10,11,12,13,14,15, 16,     
00083     17,18,19,20,21,22,23, 24,     
00084   }},
00085 };
00086 
00087 static double _psy_lowpass_8[3]={3.,4.,4.};
00088 static int _noise_start_8[2]={
00089   64,64,
00090 };
00091 static int _noise_part_8[2]={
00092   8,8,
00093 };
00094 
00095 static int _psy_ath_floater_8[3]={
00096   -100,-100,-105,
00097 };
00098 
00099 static int _psy_ath_abs_8[3]={
00100   -130,-130,-140,
00101 };
00102