00001 /**************************************************************************** 00002 ** 00003 ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). 00004 ** All rights reserved. 00005 ** Contact: Nokia Corporation 00006 ** 00007 ** 00008 ** $QT_BEGIN_LICENSE:BSD$ 00009 ** You may use this file under the terms of the BSD license as follows: 00010 ** 00011 ** "Redistribution and use in source and binary forms, with or without 00012 ** modification, are permitted provided that the following conditions are 00013 ** met: 00014 ** * Redistributions of source code must retain the above copyright 00015 ** notice, this list of conditions and the following disclaimer. 00016 ** * Redistributions in binary form must reproduce the above copyright 00017 ** notice, this list of conditions and the following disclaimer in 00018 ** the documentation and/or other materials provided with the 00019 ** distribution. 00020 ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor 00021 ** the names of its contributors may be used to endorse or promote 00022 ** products derived from this software without specific prior written 00023 ** permission. 00024 ** 00025 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00026 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00027 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 00028 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 00029 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00030 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00031 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00032 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 00033 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00034 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00035 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." 00036 ** $QT_END_LICENSE$ 00037 ** 00038 ****************************************************************************/ 00039 00040 00041 00042 #ifndef STRINGRENDERER_SYMBIAN_H 00043 #define STRINGRENDERER_SYMBIAN_H 00044 00045 // System Includes. 00046 #include <e32std.h> 00047 00048 // ----------------------------------------------------------------------------- 00063 const TInt KRenderDefault = 0x00; 00064 const TInt KRenderContentAsBinary = 0x01; 00065 const TInt KRenderCharacteristics = 0x02; 00066 00067 // ----------------------------------------------------------------------------- 00079 void Append( const TDesC8 &aSrc, TDes16 &aDst ); 00080 void Append( const TDesC16 &aSrc, TDes16 &aDst ); 00081 00082 // ----------------------------------------------------------------------------- 00087 void RenderAsNumbers( const TDesC8 &anArray, TDes16 &aOutput ); 00088 void RenderAsNumbers( const TDesC16 &anArray, TDes16 &aOutput ); 00089 00090 // ----------------------------------------------------------------------------- 00096 void RenderObject(const TDesC8 &aVariable, 00097 TDes16 &aOutput, 00098 TInt aRenderFormat=KRenderDefault); 00099 void RenderObject(const TDes8 &aVariable, 00100 TDes16 &aOutput, 00101 TInt aRenderFormat=KRenderDefault); 00102 void RenderObject(const TDesC16 &aVariable, 00103 TDes16 &aOutput, 00104 TInt aRenderFormat=KRenderDefault ); 00105 void RenderObject(const TDes16 &aVariable, 00106 TDes16 &aOutput, 00107 TInt aRenderFormat=KRenderDefault ); 00108 void RenderObject(const TInt &aVariable, 00109 TDes16 &aOutput, 00110 TInt aRenderFormat=KRenderDefault ); 00111 00112 // ----------------------------------------------------------------------------- 00121 void RenderHeader(const TDesC &aHeader, TDes &aOutput); 00122 00123 // ----------------------------------------------------------------------------- 00145 #define RenderVariableFormatted(aVariableName, aOutput, aRenderFormat) \ 00146 aOutput.Append(_L(#aVariableName));\ 00147 aOutput.Append('=');\ 00148 RenderObject( aVariableName, aOutput, aRenderFormat );\ 00149 aOutput.Append('\n');\ 00150 00151 // ----------------------------------------------------------------------------- 00152 _LIT( KForward, " -> " ); 00180 #define RenderResultFormatted(aDeclaration, aOutput, aRenderFormat) \ 00181 aOutput.Append(_L(#aDeclaration));\ 00182 aOutput.Append(KForward);\ 00183 RenderObject( aDeclaration, aOutput, aRenderFormat );\ 00184 aOutput.Append('\n');\ 00185 00186 // ----------------------------------------------------------------------------- 00217 #define ExecuteAndRenderVariableFormatted(aDeclaration, \ 00218 aVariable, \ 00219 aOutput, \ 00220 aRenderFormat) \ 00221 aDeclaration;\ 00222 aOutput.Append(_L(#aDeclaration));\ 00223 aOutput.Append(KForward);\ 00224 aOutput.Append(_L(#aVariable));\ 00225 aOutput.Append('=');\ 00226 RenderObject( aVariable, aOutput, aRenderFormat );\ 00227 aOutput.Append('\n');\ 00228 00229 #endif // STRINGRENDERER_SYMBIAN_H