This document describes how to use CCirBuffer.
The buffer itself
is not allocated until the CCirBufBase::SetLengthL() member
function is called. Therefore, the first steps must always be to construct
the CCirBuffer object and then call its SetLengthL() member
function.
Also note that SetLengthL() can leave so
it's useful to call it under a trap harness.
...
CCirBuffer* cbInt=new CCirBuffer;
TRAPD(ret,cbInt->SetLengthL(3)); // max capacity is 3
// and allocates buffer
cbInt->Put(123); // Can now start adding/removing integer objects
cbInt->Put(12);
cbInt->Put(1);
...
delete cbInt;