This section describes the steps to port an engine for use in a Symbian application.
The application uses the FreeBSD cksum
utility
as its engine. The checksum example is an application with a user
interface and an engine written in C.
The first stage in porting this program is to split the project into the engine (GUIAppEng) and the application (GUIApp).
The engine is written in C. At its core is the crc()
function. This function accepts a file descriptor
and returns the checksum and the file size.
The engine's
project specification file (GUIAppEng.mmp
)
is as follows:
TARGET GUIAppEng.dll TARGETTYPE dll UID 0x1000008d 0x01000a02 VENDORID 0x70000001 SOURCEPATH . SOURCE crc.c SYSTEMINCLUDE \epoc32\include\libc \epoc32\include LIBRARY estlib.lib euser.lib #if defined(WINS) deffile GuiAppEngWINS.def #else if defined(ARM) deffile GuiAppEngARM.def #endif nostrictdef
The output file is GUIAppEng.dll
, whose import library will be included by the UI.
The first UID specified (0x1000008d
)
is the standard UID for an interface DLL. The second UID (0x01100a02
) is unique to the GUIApp
project.
Splitting the project into engine
and UI means that the definition of crc()
in crc.c
must be marked EXPORT_C
because
this function will be exported from the engine's DLL.
For more information on DLLs, see DLLs.
The implementation of checksum
(GUIApp.app
) limits the user to the selection
of a single file at a time and uses the default algorithm crc()
, defined in crc.c
, to produce
a 32-bit value.
The user interface provides
two main menu commands; Calculate checksum
(invokes
a file selection dialog) and View checksums
.
When a file is selected and OK
is pressed, the
selected file name is retrieved and opened as shown in the following
code:
const TUint16* fn = iFileName->PtrZ(); int fd = wopen( ( const wchar_t* )fn, O_RDONLY, 0 );
This code fragment is taken from examples\stdlib\GUIApp.cpp.
open()
returns a file descriptor
which the engine's crc()
function uses to identify
the file. The checksum is calculated (unless an error occurred
in attempting to open or read the file), and is displayed. The
file is closed.
The file name and checksum
are appended to an array, the contents of which may be viewed
by selecting View checksums
.
The application program includes several STDLIB header files, located
in \epoc32\include\libc\
. At link time, the
program includes estlib.lib
and the engine
DLL's .lib
(GUIAppEng.lib
). Unlike the previous examples, this application does not link
to ecrt0.lib
. In this application there is no
main()
and the Symbian platform provides its
own E32Main()
.
Removing writeable static
The PETRAN stage of building may report a message similar to the following:
WARNING: Dll 'SLSUMENG[0x01000a02].DLL' has initialised data.
This warning, which is not reported when building for
the Emulator, indicates that the DLL contains non-const static
data. This is not allowed in ARM builds. If it is not obvious
where the problem occurs, the associated .map
file (epoc32\release\<target>\urel\<dllname>.map
) contains information which can help to track down the source
file involved. A search for from *(.bss)
(to
find uninitialised data) or from *(.data)
(to
find initialised data) in GUIAPPEng.map
will
reveal the file in which the problem occurs, and the names of
the offending variables, although static variables will not be
named.
Include file clashes
In C++ source files which use STDLIB routines, the Symbian platform C++ include files must be included before any of the STDLIB files. Failure to do this will result in the following warning:
'NULL' : macro redefinition"
Mixing C and C++
C and C++ have different
views about the names of functions. If you refer to a C function
from C++, ensure that its prototype is declared as extern
"C"
. If there are several such function declarations, it
may be more convenient to enclose them within the following:
#ifdef __cplusplus extern "C" { #endif ... #ifdef __cplusplus } #endif
See for example examples\stdlib\GUIApp\extern.h
.
Stack usage
Some programs produce the following error:
unresolved external symbol __chkstk
unless the amount of stack they use is reduced. Symbian threads have only 8k stack by default.
Resource cleanup
The Symbian platform has
a requirement that all resources which were allocated by an application
must be cleaned up by the time the program terminates. On the
Emulator, in debug builds, failure to do this will cause a panic
from the __UHEAP_MARKEND
macro.
Because the data allocated in the thread-local storage for STDLIB's
DLL (the _reent
structure) is not automatically
cleaned up when the environment is destroyed, it must be cleaned
up by the user of STDLIB.
The function to achieve
this is CloseSTDLIB()
. To use this function,
file epoc32\include\libc\sys\reent.h
must be
included in the project. Call CloseSTDLIB()
after
the point at which it is known that code in STDLIB's DLL will
no longer be called and its thread-local storage no longer needed.
For example, see the destructor for CExampleDocument
in examples\stdlib\GUIApp\GUIApp.cpp
.