This section describes the changes introduced in the Graphics package in Symbian^3.
ScreenPlay is a new graphics architecture which enables device creators to take advantage of improved software performance, hardware acceleration and third party graphics engines. For more information, see:
For information about the supported Khronos APIs, see:
On ScreenPlay, support for direct screen access (DSA) is maintained for backward compatibility reasons, although Symbian recommends the use of external surfaces in preference to DSA. However, whereas on some earlier devices, applications might work without fully conforming to the rules of DSA, these rules are now necessarily enforced. See DSA Migration Guide for information about the guidelines applications must follow in order to be able to run correctly on a ScreenPlay device.
The following functionality is deprecated in Symbian^3:
Creating transparent windows using a mask and RWindow
is deprecated. See Transparent Windows for more information.
Backed-up windows are deprecated. See Displayable Windows for more information.
The following documentation has been added to the Windowing collection:
The following documentation has been added to the OpenGLES collection:
The following documentation has been added to the OpenVG collection:
The following documentation has been added to the EGL collection:
The following documentation has been updated: