00001 // 00002 // Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies). 00003 // All rights reserved. 00004 // This component and the accompanying materials are made available 00005 // under the terms of the License "Eclipse Public License v1.0" 00006 // which accompanies this distribution, and is available 00007 // at the URL "http://www.eclipse.org/legal/epl-v10.html". 00008 // 00009 // Initial Contributors: 00010 // Nokia Corporation - initial contribution. 00011 // 00012 // Contributors: 00013 // 00014 // Description: 00015 // 00016 00017 // Specify the file generated by the project 00018 TARGET OandX.exe 00019 TARGETTYPE exe 00020 // UID3 is also specified in OandX_reg.rss and the pkg files 00021 UID 0x100039CE 0xE04E4143 00022 SECUREID 0xE04E4143 00023 EPOCSTACKSIZE 0x5000 00024 // SOURCEPATH - Define the location of the project and its work files 00025 SOURCEPATH ..\src 00026 SOURCE OandX.cpp 00027 SOURCE OandXApplication.cpp 00028 SOURCE OandXAppView.cpp 00029 SOURCE OandXAppUi.cpp 00030 SOURCE OandXDocument.cpp 00031 SOURCE OandXController.cpp 00032 SOURCE OandXEngine.cpp 00033 00034 SOURCEPATH ..\group 00035 00036 START RESOURCE OandX.rss 00037 HEADER 00038 TARGETPATH resource\apps 00039 LANG SC 00040 END //RESOURCE 00041 00042 // Each application must provide a registration file, which gives 00043 // non-localisable information. 00044 // TARGETPATH - In the mmp file, the target directory for all registration files 00045 // should be located in \private\10003a3f\apps, which is the correct location 00046 // for the emulator. The path for applications being installed onto a phone, 00047 // using the standard software installation method, is defined in the pkg file. 00048 START RESOURCE OandX_reg.rss 00049 #ifdef WINSCW 00050 TARGETPATH \private\10003a3f\apps 00051 #else 00052 TARGETPATH \private\10003a3f\import\apps 00053 #endif 00054 END //RESOURCE 00055 00056 // This file defines the application's captions and the name of the icon file 00057 // TARGETPATH - Define the directory where the resource should be built into. 00058 // LANG - Indicate languages code for the project. 00059 START RESOURCE OandX_loc.rss 00060 TARGETPATH \Resource\Apps 00061 LANG SC 00062 END 00063 USERINCLUDE ..\inc 00064 00065 // SYSTEMINCLUDE - Define directories to be scanned for files specified in 00066 // #include statements in source and resource files. 00067 SYSTEMINCLUDE \epoc32\include 00068 00069 // Specifies import libraries 00070 LIBRARY euser.lib 00071 LIBRARY apparc.lib 00072 LIBRARY cone.lib 00073 LIBRARY eikcore.lib 00074 LIBRARY avkon.lib 00075 LIBRARY eikcoctl.lib 00076 LIBRARY egul.lib 00077 LIBRARY estor.lib 00078 00079 // Needed for dialogs 00080 //LIBRARY eikdlg.lib 00081 00082 //Needed for Descriptor arrays 00083 //LIBRARY bafl.lib 00084 00085 LANG SC 00086 00087 VENDORID 0 00088 CAPABILITY NONE 00089 00090 // This section has bitmaps for application icons. 00091 // Specifies how to compile bitmap (.bmp) files into a Symbian OS 00092 // format multi-bitmap (.mbm) file. 00093 // Different sizes of source bitmap should be supplied. The OS selects the 00094 // most appropriate icon size for the UI's current zoom state. This avoids the 00095 // need for the icon to be dynamically scaled when it is drawn at a different size. 00096 // For each image, an image bitmap and a mask bitmap are needed. The mask 00097 // should be black for the parts of the image that should be visible, and white 00098 // for the transparent areas. 00099 // For more information about UID see "Defining application icons, captions 00100 // and properties" section in the SDK documentation. 00101 00102 START BITMAP oandx.mbm 00103 // Source Color-depth Source-bitmap-list 00104 // c denotes whether the bitmap is a colour bitmap and the digits represent the 00105 // colour-depth of the bitmap and the bitmap mask respectively 00106 HEADER 00107 TARGETPATH \Resource\Apps 00108 SOURCEPATH ..\images 00109 SOURCE c24 OandX_Small.bmp 00110 SOURCE 8 OandX_Small_mask.bmp 00111 SOURCE c24 OandX_Large.bmp 00112 SOURCE 8 OandX_Large_mask.bmp 00113 SOURCE c24 OandX_xLarge.bmp 00114 SOURCE 8 OandX_xLarge_mask.bmp 00115 END // BITMAP 00116