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00018 static att3 _psy_tone_masteratt_8[3]={
00019 {{ 32, 25, 12}, 0, 0},
00020 {{ 30, 25, 12}, 0, 0},
00021 {{ 20, 0, -14}, 0, 0},
00022 };
00023
00024 static vp_adjblock _vp_tonemask_adj_8[3]={
00025
00026
00027 {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}},
00028 {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}},
00029 {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0, 0, 0, 0,99,99,99}},
00030 };
00031
00032
00033 static noise3 _psy_noisebias_8[3]={
00034
00035 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99},
00036 {-10,-10,-10,-10, -5, -5, -5, 0, 0, 4, 4, 4, 4, 4, 99, 99, 99},
00037 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
00038
00039 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99},
00040 {-10,-10,-10,-10,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99},
00041 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
00042
00043 {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99},
00044 {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
00045 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
00046 };
00047
00048
00049 static adj_stereo _psy_stereo_modes_8[3]={
00050
00051 {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
00052 { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
00053 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
00054 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00055 {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
00056 { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
00057 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
00058 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00059 {{ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
00060 { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
00061 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
00062 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
00063 };
00064
00065 static noiseguard _psy_noiseguards_8[2]={
00066 {10,10,-1},
00067 {10,10,-1},
00068 };
00069
00070 static compandblock _psy_compand_8[2]={
00071 {{
00072 0, 1, 2, 3, 4, 5, 6, 7,
00073 8, 8, 9, 9,10,10,11, 11,
00074 12,12,13,13,14,14,15, 15,
00075 16,16,17,17,17,18,18, 19,
00076 19,19,20,21,22,23,24, 25,
00077 }},
00078 {{
00079 0, 1, 2, 3, 4, 5, 6, 6,
00080 7, 7, 6, 6, 5, 5, 4, 4,
00081 3, 3, 3, 4, 5, 6, 7, 8,
00082 9,10,11,12,13,14,15, 16,
00083 17,18,19,20,21,22,23, 24,
00084 }},
00085 };
00086
00087 static double _psy_lowpass_8[3]={3.,4.,4.};
00088 static int _noise_start_8[2]={
00089 64,64,
00090 };
00091 static int _noise_part_8[2]={
00092 8,8,
00093 };
00094
00095 static int _psy_ath_floater_8[3]={
00096 -100,-100,-105,
00097 };
00098
00099 static int _psy_ath_abs_8[3]={
00100 -130,-130,-140,
00101 };
00102