Getting started

The Getting started section provides an introduction to mobile application development with the Symbian C++ programming language for the S60 platform, including instructions on how to develop and run your first applications in your PC and phone. The section also introduces key S60 project concepts and contents used in application design and development.

Table: Getting Started chapters
Name Description
Before you start Lists the prerequisites for developing Symbian C++ applications for the S60 platform.
Tutorial 1: Environment and tools Introduces the environment and tools for Symbian C++ for the S60 application development.
Tutorial 2: Creating an application Describes the basics of the Symbian C++ S60 development and deployment steps. You'll create a simple application and run it in the emulator.
Tutorial 3: Importing an application, description of files You'll import an existing application to Carbide.c++. Describes in detail the contents of an imported project's folders and files.
Tutorial 4: Deploying an application You'll build and deploy an application to the mobile phone. Describes how to distribute the application to wider audience.
Tutorial 5: S60 project contents Introduces common S60 project types and S60 project files.
Tutorial 6: Development Process Provides you with the development process overview. Describes the phases of the development process: coding, building, testing and deploying.

Note: The instructions and screenshots refer to S60 5th Edition SDK v1.0 and Carbide.c++ v2.0 and might be different in other SDK and Carbide versions.