" &image=ctgic; &style=stDetail1;11/22/2006 Development&style;&br; &style=stDetail2;Version Update Highlights&style;&br; &br; Many new features, as well as improvements to existing game mechanics, are planned for the upcoming version update. In today's Topics, we'd like to bring you a taste of what's in store.&br;&br; &li=ng01;New Areas&li;&br; Along with the introduction of a new battle system "Salvage," the previously restricted access to the Ruins of Alzadaal will be lifted, allowing players free reign to explore the entire region.&br;Also, several unreachable sections of both the Bhaflau Thickets and the Caedarva Mire will become accessible, and adventurers will be able to encounter the creatures that inhabit those locations.&image=im00;&br; &li=ng01;Mog Lockers&li;&br; The maximum capacity for Mog Lockers will be increased to 70 items.&image=im00;&br; &li=ng01;New Quests&li;&br; Several new quests, including a story that centers on Aht Urhgan's Serpent Generals, are planned for the upcoming version update.&image=im00;&br; &li=ng01;Experience Points in Besieged&li;&br; The experience point reward in Besieged will become obtainable as limit points.&image=im00;&br; &li=ng01;Tu'Lia&li;&br; After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea).&image=im00;&br; &li=ng01;Fellows&li;&br; The Fellow system will be adjusted so that your fellow no longer disappears when you change areas.&br;*Fellows will still disappear if the area you enter is not an area in which fellows can normally be called.&image=im00;&br; "