" &image=ctgic; &style=stDetail1;05/28/2008 Development&style;&br; &style=stDetail2;Battle Adjustments&style;&br; &br; Several adjustments to the battle system are scheduled for the upcoming version update.&br;&br; &image=hr03;&br; &li=ng01;Merit Points Group 2: Maximum Raised for Ability Increases&li;&br; Adjustments to the Group 2 section of the merit point job categories will be implemented in the upcoming version update.&br;The current total maximum ability increase of 6 and the individual maximum ability increase of 3 will be raised to match the Group 1 values of 10 and 5, respectively.&image=im00;&br; &image=hr03;&br; &li=ng01;New Job Abilities and Spells&li;&br; In conjunction with the scheduled job adjustments, the monk, paladin, and bard jobs will be receiving new abilities and spells.&br;&br;For monks, we will be adding a new job ability that allows them to restrict their attacks to kicks only. In exchange for a penalty to attack delay, the monk receives an increase to damage and attack power, as well as a bonus to the amount of TP gained per kick.&br;&br;Paladins will be receiving a new spell that increases the rate of shield blocks, as well as reflecting blocked damage back to an attacker. As with "Blaze Spikes" and "Dread Spikes," this spell will only affect the caster.&br;&br;Lastly, bards will gain a job ability that allows them to limit the area effect of a song to a single target.&br;For example, if a bard casts "Mage's Ballad" after activating this new ability, only the selected target will receive the effect of the song.&image=im00;&br; "