"&style=Tb15;Event-related&style;&br;&br; &li=ng01;New Seekers of Adoulin missions have been added.&li;&br;&image=im00;&br; &li=ng01;New quests have been added to Seekers of Adoulin areas.&li;&br;&image=im00;&br; &li=ng01;A new area, Leafallia, has been added.&li;&br;&image=im00;&br; Access to Leafallia is only granted to those who have progressed to a particular point in the newly-added Chapter 4 of the Seekers of Adoulin mission.&image=im00;&br; &li=ng01;Geomancers of Rune Fencer may now obtain Ergon Weapons.&li;&br;&image=im00;&br; Ergon Weapons are mythic-equivalent weapons for geomancers and rune fencers, and can be obtained by completing a special quest.&br;&br;Undertaking the quests&br;Geomancers and rune fencers have different prerequisites for undertaking their respective quests.&br;&br;Geomancers&br;Have completed the quest “The Communion”&br;Be at the rank of “Legend” for all coalitions&br;&br;Rune Fencers&br;Have completed the quest “Destiny’s Device”&br;Be at the rank of “Legend” for all coalitions&br;&br;Notes&br;Players may undertake both of these quests at once, but at a certain point players will be tasked with delivering certain items to a particular NPC. At this point, players are only able to deliver items for one of the two jobs.&br;&style=Tr15;* Players will have to abandon their current quest in order to deliver items for the other quest, and all items previously delivered will be lost upon so doing.&style;&br;&br;NPCs offering the quests&br;Players will be able to receive one of these quests by fulfilling the above prerequisites and speaking to the following NPCs.&br;&br;Geomancer&br;Nhili Uvolep in Eastern Adoulin (I-7)&br; &br;Rune Fencers&br;Gaddiux in Western Adoulin (J-10)&br;&br;High-purity bayld&br;Throughout the quests, players will need to obtain items known as “high-purity bayld.”&br;&br;Obtaining high-purity bayld&br;High-purity bayld can be obtained through all manner of reives.&br;&br;Obtained from Colonization and Lair Reives&br;Players will sometimes receive high-purity bayld by reaching a certain minimum evaluation through participating in a reive. &br;Colonization reives are more likely to provide high-purity bayld than lair reives. &br;&style=Tr15;* Even after players have met the minimum evaluation level to receive high-purity bayld, the odds that they will receive it will continue to increase in line with increases in evaluation. &style;&br;&br;Obtained from Wildskeeper Reives&br;Players will always receive high-purity bayld by successfully vanquishing a Naakual as long as they receive a certain level of evaluation.&br;&br;Purchased from Runje Desaali&br;Players may purchase high-purity bayld for 10,000 bayld from Runje Desaali in Eastern Adoulin (J-10) by selecting the appropriate dialogue option. &br;&br;Obtained from Soul Pyres&br;There is a slight chance that players will receive high-purity bayld when they open a Soul Pyre containing bayld.&image=im00;&br; &li=ng01;New alter egos have been added.&li;&br;&image=im00;&br; Read on for details.&br;http://sqex.to/Bfo&image=im00;&br; &li=ng01;The following additions and adjustments have been made to Records of Eminence.&li;&br;&image=im00;&br; New objectives have been added.&br;&br;The respawn time of the NM “Bloodsucker,” the target of a certain Subjugation objective, has been reduced.&br;&br;Copper A.M.A.N. vouchers have undergone the following adjustments.&br;&br;Players are now able to specify how many vouchers they wish to redeem at once.&br;&br;Players may now redeem vouchers for 1,000 Ballista points.&br;&image=im00;&br; &li=ng01;The maximum coalition rank has been increased to eight, and additional coalition services have been made available.&li;&br;&image=im00;&br; "" &style=Tb15;Battle-related&style;&br;&br; &li=ng01;The following additions and adjustments have been made to the job point system.&li;&br;&image=im00;&br; New job point categories have been added.&br;&br;Job Category Effect&br;Warrior Brazen Rush Effect Increases physical attack while under the effects of Brazen Rush.&br;Increase physical attack by 4.&br; Defender Effect Increases physical defense while under the effects of Defender.&br;Increase physical defense by 3.&br;Monk Inner Strength Effect Increases the amount of HP recovered while under the effects of Inner Strength.&br;Increase amount of HP recovered by 2 percent.&br; Focus Effect Increases accuracy while under the effects of Focus.&br;Increase accuracy by 1.&br;White Mage Asylum Effect Increases magic evasion while under the effects of Asylum.&br;Increase magic evasion by 4.&br; Magic Accuracy Bonus Increases magic accuracy.&br;Increase magic accuracy by 1.&br;Black Mage Subtle Sorcery Effect Reduces the casting time of spells while under the effects of Subtle Sorcery.&br;Reduce spellcasting time by 1 percent.&br; Magic Burst Damage Bonus Increases magic burst damage.&br;Increase magic burst damage by 1 percent.&br;Read Mage Stymie Effect Increases the effect duration of enfeebling magic spells while under the effects of Stymie.&br;Increase the effect duration by 1 second.&br; Magic Accuracy Bonus Increases magic accuracy.&br;Increase magic accuracy by 1.&br;Thief Larceny Duration Increases the duration of effects stolen via Larceny.&br;Increase the effect duration by 1 second.&br; Trick Attack Effect Increases the AGI bonus to Trick Attack.&br;Increase AGI bonus by 1 percent.&br;Paladin Intervene Effect Increases damage dealt when using Intervene.&br;Increase damage dealt by 2 percent.&br; Sentinel Effect Increases enmity while under the effects of Sentinel.&br;Increase enmity by 1.&br;Dark Knight Soul Enslavement Effect Increases the amount of TP absorbed while under the effects of Soul Enslavement.&br;Increase amount of TP absorbed by 1 percent.&br; Last Resort Effect Increases physical attack while under the effects of Last Resort.&image=im00;&br; Increase physical attack by 2.&br;Beastmaster Unleash Effect Increases damage dealt by pet special attacks while under the effects of Unleash.&br;Increase special attack damage dealt by 2 percent.&br; Charm Success Rate Increases the success rate of Charm.&br;Increase success rate by 1.&br;Bard Clarion Call Effect Increases the effect duration of songs while under the effects of Clarion Call.&br;Increase effect duration by 2 seconds.&br; Minuet Effect Increases the physical attack bonus granted by Minuet.&br;Increase physical attack by 1.&br;Ranger Overkill Effect Reduces enmity while under the effects of Overkill. &br;Reduce enmity by 1.&br; Camouflage Effect Increases the critical hit rate of ranged attacks while under the effects of Camouflage.&br; Increase critical hit rate by 1.&br;Samurai Yaegasumi Effect Increases the TP bonus granted by Yaegasumi.&br;Increase TP bonus by 30&br;* The help text improperly displays the bonus value as “3” instead of “30.” Thirty is the proper value.&br; Hasso Effect Increases STR while under the effects of Hasso.&br;Increase STR by 1.&br;Ninja Mikage Effect Increases physical attack while under the effects of Mikage.&br;Increase physical attack by 3.&br; Innin Effect Increases accuracy when attacking from behind the target while under the effects of Innin.&br;Increase accuracy by 1.&br;Dragoon Fly High Effect Increases the physical attack of all jumps while under the effects of Fly High.&br;Increase physical attack by 5&br; Jump Effect Increases the physical attack of Jump and Spirit Jump.&br;Increase physical attack by 3.&br;Summoner Astral Conduit Effect Enhances blood pact effects while under the effects of Astral Conduit.&br;Increase damage dealt by Blood Pact: Rage abilities by 1 percent.&br;Increase effect duration of Blood Pact: Ward abilities by 1 percent&br; Avatar/Spirit Mag. Acc. Bonus Increases avatars' and spirits' magic accuracy.&br;Increase magic accuracy by 1.&br;Blue Mage Unbridled Wisdom Effect Enhances the potency of Conserve MP while under the effects of Unbridled Wisdom.&image=im00;&br; Enhance potency by 3.&br; Burst Affinity Bonus Increases blue magic spell damage while under the effects of Burst Affinity.&br;Increase damage by 2.&br;Corsair Cut Card Effect Reduces the recast time of applicable special abilities.&br;Reduce recast time by 1 percent.&br; Bust Evasion Grants a chance to avoid busting.&br;Increase probability by 1 percent.&br;Puppetmaster Heady Artifice Effect Increases the potency of the various head-related abilities.&br;Harlequin Head: Increase physical accuracy by 2.&br;Valoredge Head: Increase static enmity by 100.&br;Sharpshot Head: Increase damage by 3 percent.&br;Stormwaker Head: Increase magic damage by 2.&br;Soulsoother Head: Increase amount of MP recovered by 1 percent.&br;Spiritreaver Head: Increase magic damage by 5.&br; Automaton Max MP Boost Increases the maximum MP of automatons.&br;Increase maximum MP by 5.&br;Dancer Grand Pas Effect Increases damage while under the effects of Grand Pas.&br;Increase defense by 1.&br; Samba Duration Increases the effect duration of all sambas.&br;Increase duration by 2 seconds.&br;Scholar Caper Emissarius Effect Recovers the target's HP when using Caper Emissarius.&br;Increase the amount of HP recovered by 2 percent.&br; Dark Arts Effect Increases the effect duration of Helix spells while under the effects of Dark Arts.&br;Increase effect duration by 3 seconds.&br;Geomancer Widened Compass Effect Reduces the casting time of geomancy spells while under the effects of Widened Compass.&br;Reduce casting time by 3 percent.&br; Blaze of Glory Effect Increases the initial HP value of luopans while under the effects of Blaze of Glory.&br;Increase initial HP by 1 percent.&br;Rune Fencer Odyllic Subterfuge Effect Reduces Magic Atk. Bonus while under the effects of Odyllic Subterfuge.&br;Reduce Magic Atk. Bonus by 2.&br; Vallation Duration Increases the effect duration of Vallation and Valiance.&br;Increase effect duration by 1 second.&image=im00;&br; &li=ng01;Chain bonuses have been added to capacity point gains.&li;&br;&image=im00;&br; Players will now be able to earn additional capacity points for continuously vanquishing monsters of a certain minimum level that yield capacity points within a given timeframe. &br;&br;The value of this bonus will increase as capacity point-yielding monsters of a certain level or higher are defeated. The upper limit of this bonus is determined by the level of monsters killed, with greater rewarded reaped from higher level foes.&image=im00;&br; &li=ng01;Capacity points may now be earned from foes appearing in Cirdas Caverns [U].&li;&br;&image=im00;&br; &style=Tr15;* This bonus only applies for Delve content.&style;&image=im00;&br; &li=ng01;The degree to which experience and capacity point acquisition decreases while in a party in the following areas has been lessened.&li;&br;&image=im00;&br; Rala Waterways [U] / Cirdas Caverns [U] / Yorcia Weald [U] / Outer Ra’Kaznar [U]&image=im00;&br; &li=ng01;New high-tier mission battlefields have been added.&li;&br;&image=im00;&br; Battlefields and Bosses&br;★Puppet in Peril&br;Test your might against the fearsome Lancelord Gaheel Ja!&br;&br;★Legacy of the Lost&br;Bring spell and blade to bear against Gessho!&br;&br;Joining the Fray&br;Certain key items are required to participate in these battlefields and can be acquired from the following NPCs in exchange for merit points.&br;&br;Trisvain in Northern San d’Oria (J-7)&br;&br;Ravin Opossum in Port Bastok (J-11)&br;&br;Mimble-Pimple in Port Windurst (L-5)&br;&br;Required Key Items&br;Key Item Number of Merit Points Required&br;Puppet in Peril phantom gem 20&br;Legacy phantom gem 20&br;&br;Regarding Difficulty Levels&br;Each mission battlefield is divided into five levels of difficulty. Boss strength, number and drop rate of spoils, and content level increase in line with difficulty.&br;Difficulty Content LeveL&br;Very Easy 113&br;Easy 116&br;Normal 119&br;Difficult Greater than 119&br;Very Difficult Greater than 119&br;&style=Tr15;* Any player may select a difficulty level, but the battlefield’s level will be determined by the first person to enter.&br;* Players must have cleared the battlefield on “normal” to select either “difficult” or “very difficult.”&br;* All party members must be in possession of the required key item to enter.&style;&br;&br;Mission Battlefield, Boss, and Entry Restrictions&br;Mission Name Required Key Item Point of Entry Boss Entry Restrictions&br;★Puppet in Peril Puppet in Peril phantom gem Examine the ornamental door in Jade Sepulcher Lancelord Gaheel Ja All Levels&br; Thirty Minutes&br; Six-Person Party&br;★Legacy of the Lost Legacy phantom gem Examine the rock slab in Talacca Cove Gessho All Levels&br; Thirty Minutes&br; Six-Person Party&br;&br;Spoils&br;Spoils are rewarded both for vanquishing the boss and clearing the battlefield; each participant will receive a specific number of spoils for clearing each battlefield. &br;&br;Spoils include items needed to reforge artifact equipment to item level 119 and items needed to restore relic, mythic, and empyrean weapons.&image=im00;&br; Item Rewards&br;★Puppet in Peril&br;Rewards for vanquishing Lancelord Gaheel Ja&br;Artifact Equipment-related&br;Players will be eligible to receive items needed for reforging head (maliyakaleya coral), feet (Sif’s locks), and leg (exalted logs) pieces on any difficulty level. &br;Relic, Mythic, and Empyrean Weapon-related&br;Players will be eligible to receive items necessary to repair one of the aforementioned weapon types on “normal” difficulty or above. &br;&br;Rewards for Clearing the Battlefield&br;Artifact-Equipment Related&br;One random item from the following list will be distributed to each participant.&br;Rem’s Tale Ch. 6 / Rem’s Tale Ch. 7 / Rem’s Tale Ch. 8 / Rem’s Tale Ch. 9 / Rem’s Tale Ch. 10&br;Difficulty Number Obtainable&br;Very Easy 1&br;Easy 1&br;Normal 2&br;Difficult 3&br;Very Difficult 4&br;&br;Relic, Mythic, and Empyrean Weapon-related&br;One random item from the following list will be distributed to each participant.&br;Pluton / Beitetsu / Riftborn Boulder&br;Difficulty Number Obtainable&br;Very Easy 0&br;Easy 1&br;Normal 1&br;Difficult 2&br;Very Difficult 2&br;&br;★Legacy of the Lost&br;Rewards for Vanquishing Gessho&br;Artifact Equipment-related&br;Players will be eligible to receive items needed for reforging body (chunks of hepatizon ore) and hand (chunks of beryllium ore) gear on any difficulty level. &br;Relic, Mythic, and Empyrean Weapon-related&br;Players will be eligible to receive items necessary to repair one of the aforementioned weapon types on “normal” difficulty or above.&br;&br;Rewards for Clearing the Battlefield&br;Artifact-Equipment Related&br;One random item from the following list will be distributed to each participant.&br;Rem’s Tale Ch. 6 / Rem’s Tale Ch. 7 / Rem’s Tale Ch. 8 / Rem’s Tale Ch. 9 / Rem’s Tale Ch. 10&br;Difficulty Number Obtainable&br;Very Easy 1&br;Easy 1&br;Normal 2&br;Difficult 3&br;Very Difficult 4&br;&br;Relic, Mythic, and Empyrean Weapon-related&br;One random item from the following list will be distributed to each participant.&br; Pluton / Beitetsu / Riftborn Boulder&br;&br; Difficulty Number Obtainable &br; Very Easy 0 &br; Easy 1 &br; Normal 1 &br; Difficult 2 &br; Very Difficult 2&image=im00;&br; ★Legacy of the Lost&br;&br; Rewards for Vanquishing Gessho&br; Artifact Equipment-related&br; Players will be eligible to receive items needed for reforging body (chunks of hepatizon ore) and hand (chunks of beryllium ore) gear on any difficulty level.&br; Relic, Mythic, and Empyrean Weapon-related&br; Players will be eligible to receive items necessary to repair one of the aforementioned weapon types on “normal” difficulty or above.&br;&br; Rewards for Clearing the Battlefield&br; Artifact-Equipment Related&br; One random item from the following list will be distributed to each participant.&br;&br; Rem’s Tale Ch. 6 / Rem’s Tale Ch. 7 / Rem’s Tale Ch. 8 / Rem’s Tale Ch. 9 / Rem’s Tale Ch. 10&br;&br; Difficulty Number Obtainable &br; Very Easy 1 &br; Easy 1 &br; Normal 2 &br; Difficult 3 &br; Very Difficult 4 &br;&br; Relic, Mythic, and Empyrean Weapon-related&br; One random item from the following list will be distributed to each participant.&br;&br; Pluton / Beitetsu / Riftborn Boulder&br;&br; Difficulty Number Obtainable &br; Very Easy 0 &br; Easy 1 &br; Normal 1 &br; Difficult 2 &br; Very Difficult 2&image=im00;&br; &li=ng01;The following job adjustments have been made.&li;&br;&image=im00;&br; Paladin&br; The amount of blocked damage dealt back to enemies with Reprisal has been adjusted.&br; Pre-adjustment&br;&br; Half one’s maximum HP&br;&br; Post-adjustment&br;&br; Double one’s maximum HP&br;&br; Corsair&br; The following phantom rolls have become more potent.&br; Wizard’s Roll / Warlock’s Roll / Gallant’s Roll / Ninja Roll / Puppet Roll&br; * In accordance with this adjustment, the penalty for busting has also become more severe.&br;&br; Blue Mage&br; The applicable job trait gained when setting a blue magic spell now displays in the help text along with its accompanying value.&br; The following job traits will become incrementally more potent depending on the total of set blue magic job trait values displayed in the help text.&br;&br; Physical Attack Bonus / Defense Bonus / Evasion Bonus / Accuracy Bonus / Magic Atk. Bonus / Magic Def. Bonus Conserve MP&br;&br; Geomancer&br; The innate damage reduction of luopans will be increased from 30% to 50%.&image=im00;&br; &li=ng01;The following adjustments have been made to alter egos.&li;&br;&image=im00;&br; Alter egos may now be called forth in the following areas.&br; East Ronfaure [S] / Jugner Forest [S] / Vunkerl Inlet [S] / Battalia Downs [S] / La Vaule [S] / North Gustaberg [S] / Grauberg [S] / Pashhow Marshlands [S] / Rolanberry Fields [S] / Beadeaux [S] / Western Sarutabartua [S] / Fort Karugo-Narugo [S] / Meriphataud Mountains [S] / Sauromugue Champaign [S] / Castle Oztroja [S] / Beaucedine Glacier [S] / Xarcabard [S] / Castle Zvahl Baileys [S] / Garlaige Citadel [S] / Crawlers’ Nest [S] / The Eldieme Necropolis [S] / Castle Zvahl Keep [S]&br;&br; Alter egos may now be called forth in c ampaign.&br;&br; Zeid’s combat tactics and actions have undergone wide-reaching improvements.&br;&br; Nanaa Mihgo will now use “Despoil” under certain circumstances.&br;&br; Ranged attack, as well as the attack, accuracy, and frequency of use of ranged weapon skills have been adjusted.&br;&br; Certain alter egos will now display special animations under particular circumstances.&image=im00;&br; &li=ng01;Food items that bestow effects on both PCs and pets have been introduced.&li;&br;&image=im00;&br; &li=ng01;Fellows have undergone the following adjustments.&li;&br;&image=im00;&br; Completing the quest “A trial in Tandem Revisited” will enable fellows to reach a maximum level of 99. This change will occur retroactively.&br;&br; Players of level 99 with level 99 fellows will have their fellow’s levels increase with the player’s average equipped item level.&br;&br; Players with an active fellow will no longer suffer experience gain reductions.&image=im00;&br; &li=ng01;The following reive momentum bonuses have been added and have a total of five levels of effect.&li;&br;&image=im00;&br; Potency&br;&br; Fast Cast&br;&br; Store TP&br;&br; Subtle Blow&br;&image=im00;&br; &li=ng01;Monstrosity has undergone the following adjustments.&li;&br;&image=im00;&br; The order in which the following instincts display in the “Faculties” section of the main menu option “Customization” has been changed.&br;&br; Pre-adjustment&br; Hume’s Instinct I, Elvaan’s Instinct I, Tarutaru’s Instinct I, Mithra’s Instinct I, Galka’s Instinct I, Hume’s Instinct II, Elvaan’s Instinct II, Tarutaru’s Instinct II, Mithra’s Instinct II, Galka’s Instinct II.&br;&br; Post-adjustment&br; Hume’s Instinct I, Hume’s Instinct II, Elvaan’s Instinct I, Elvaan’s Instinct II, Tarutaru’s Instinct I, Tarutaru’s Instinct II, Mithra’s Instinct I, Mithra’s Instinct II, Galka’s Instinct I, Galka’s Instinct II&image=im00;&br; "" &style=Tb15;Item-related &style;&br;&br; &li=ng01;New synthesis recipes have been added.&li;&br;&image=im00;&br; &li=ng01;New items have been added.&li;&br;&image=im00;&br; &li=ng01;New accessories obtainable by exchanging sparks of eminence have been added。&br;&li;&br;&image=im00;&br; &li=ng01;There is now a new NPC who will accept equipment obtainable from the Peacekeepers’ Coalition or sparks of eminence in exchange for bayld&li;&br;&image=im00;&br; NPC Runje Desaali in Eastern Adoulin (J-10) will pay players one-fifth of the bayld used purchase Peacekeepers’ Coalition or Records of Eminence equipment respectively by trading the weapon to her.&br;&style=Tr15;* This action cannot be reversed.&br;* For Records of Eminence equipment, one-fifth of the sparks required will be refunded as bayld.&style;&image=im00;&br; &li=ng01;The following equipment help text has been changed.&li;&br;&image=im00;&br; “Reduces physical damage taken –x%” and “Reduces physical damage taken –x%” has been changed to “Reduces physical damage taken II –x%” and “Reduces magic damage taken –x%” for the following items:&br;&br; The level 75-99 versions of the shield “Aegis” (including the afterglow version).&br;&br; The level 75-99 and item level 119 version of the sword “Burtgang” (including the afterglow versions)&br;&br; The great sword “Aettir”&image=im00;&br; &li=ng01;Moogle Storage Slips have undergone the following adjustments.&li;&br;&image=im00;&br; Additional items are now able to be stored.&br;&br; Storage Slip 11&br;&br; Worm Feelers / Worm Feelers +1 / Worm Masque / Worm Masque +1&image=im00;&br; "" &style=Tb15;System-related &style;&br;&br; &li=ng01;The Mog Wardrobe, a new form of equipment storage, has been added. &li;&br;&image=im00;&br; Your Mog Wardrobe can hold up to 80 pieces of equipment separate from your inventory, and items can be stored or removed at any time.&br;&br; Using Your Mog Wardrobe&br; Select “Mog Wardrobe” from the “View House” sections of the main menu.&br; * There are no requirements for accessing your Mog Wardrobe.&br;&br; Equipping Items from your Mog Wardrobe&br; Items stored in your Mog Wardrobe can be equipped directly from the “Equipment” section of the main menu.&br;&br; Changing equipment&br; Selecting “Storage Options” from the Equipment option in the main menu will let you switch between your inventory and Mog Wardrobe.&br; Regarding the /equip command&br;&br; When equipping items from your Mog Wardrobe via the /equip command, you must specify from which storage space you would like to take the item.&br; Designating a bad&br; Insert the appropriate value after the equipment name as follows:&br;&br; Ex.: /equip main Onion Sword 1&br;&br; Corresponding values:&br; No value specified&br; The game will first search your inventory for the specified equipment, then searing your Mog Wardrobe. It will equip the items if found.&br; 0&br; Equip from your inventory.&br; 1&br; Equip from your Mog Wardrobe.&image=im00;&br; &li=ng01;New home points have been established in the following areas.&li;&br;&image=im00;&br; Caedarva Mire (E-9) / Bhaflau Thickets (I-9)&image=im00;&br; &li=ng01;“Misc. 2” and “Alchemy 2” categories have been added to the auction house.&li;&br;&image=im00;&br; About Misc. 2&br; Trigger items and items required for participating in certain content have been moved from Misc. to Misc. 2.&br;&br; About Alchemy 2&br; Fireworks and similar usable items have been moved from Alchemy to Alchemy 2.&image=im00;&br; &li=ng01;Certain Mog Tablet quest rewards have been adjusted.&li;&br;&image=im00;&br; Mog Tablet Pre-adjustment Post-adjustment &br;Temperence Nomad moogle statue → Nomad moogle statue &br;Fortitude Talaria → Talaria &br;Piety Urunday Log → Beetle Blood &br;Justice Themis Orb → Macrocosmic Orb &br;Hope Redeyes → Nomad Moogle Rod &br;Wisdom Moogle’s Largesse → Moogle’s Largesse &br;Compassion Damascus Ingot → Damascene Cloth &br;Dignity Vanadium Ore → Malboro Fiber &br;Loyalty Palladiam Brass Ingot → Oxblood &br;Charity Dragon Meat → Dragon Meat &br;Courage Vile Elixir +1 → Vile Elixir +1&image=im00;&br; &li=ng01;In the sub-quest Cosmic Elucidation, Sanraku in Aht Urhgan Whitegate will provide trigger items in exchange for the minimum amount of zeni whenever a server is restarted for reasons such as maintenance.&li;&br;&image=im00;&br; &li=ng01;The following options have been added to the Config menu on the title screen.&li;&br;&image=im00;&br; Logout destination&br; Enables players to select whether they would like to return to the title screen or the character select screen upon logging out.&br;&br; Background Aspect Ratio&br; Enables the player to set the resolution of the title screen background.&br; &style=Tr15;* These features are only available on the PlayStation2 and Windows versions of FINAL FANTASY XI.&style;&image=im00;&br; &li=ng01;When the background music changes back from fishing music to music of the area in which the player resides, the music will start from where it originally left off.&br;&style=Tr15;* These features are only available on the PlayStation2 and Windows versions of FINAL FANTASY XI.&style;&li;&br;&image=im00;&br; &li=ng01;The following phrases have been added to the auto-translate dictionary.&li;&br;&image=im00;&br; Category Term &br;Text Commands /wardrobe &br;Text Commands /displayhead&image=im00;&br; "" &style=Tb15;Resolved Issues&style;&br;&br; The issue in the battlefield “★The Savage” wherein the background music would not play unless in combat.&br;&br; The issue in Outer Ra’Kanzar [U] wherein pet behavior was incorrect around certain coordinates.&br;&br; The issue wherein enchantments from the following items would not be used in Mog Gardens.&br;&br; Duck Ring / Moogle Cap / Nomad Cap / Chocobo Masque +1&br;&br; The issue wherein the damage value of the following items was incorrect.&br;&br; Twebuliij / Tumafyrig&br; * The values have been adjusted from 112 to 193.&br;&br; The issue in Monstrosity wherein the eye colors of Antlion sub-families was incorrect.&br;&br; The issue in Monstrosity wherein the icon color for Ruszor Instinct I and Ruszor Instinct II was incorrect.&br;&br; The issue with Monstrosity wherein the Trust magic spells Luzaf and Najelith were displaying in the magic list for monipulators.&br;&br; The issue wherein the sound effects for Joachim’s alter ego’s ranged attacks were incorrect.&br;&br; The issue wherein nothing would be displayed in the log window when casting a spell on Sakura’s alter ego.&br;&br; The issue wherein Luzaf’s alter ego was wielding an incorrect ranged weapon when attacking.&br;&br; The issue wherein the weapon skill “Savage Blade” used by Trion’s alter ego was of a different elemental alignment from the same skill as used by players.&br;&br; The issue wherein chocobo riding animations were incorrect.&br;&br; The issue wherein, when under the effects of “Battuta” and being the victim of an attack where multiple strikes occur at once, the rune fencer would counterattack even if the second attack missed.&br;&br; The issue wherein when a new weapon skill is acquired after a combat skill increase, the message explaining that a new weapon skill has been learned would be displayed.&br;&br; The issue wherein one’s battle history regarding the ★Ark Angel 2 and ★Ark Angel 4 high-tier mission battlefields displayed incorrectly.&br;&br; The issue wherein players were occasionally unable to exit the Kindred Spirits and ★Kindred Spirits battlefields under certain conditions.&br;&br; The issue wherein speaking to Xavinien in Eastern Adoulin and receiving intelligence on the spoils for Ceizak Battlegrounds, Morimar Basalt Fields, and Foret de Hennetiel Delve content would yield incorrect information.&br;&br; The issue wherein the abilities “Frog Song” and “Frog Chorus” used by poroggos would cause the targeted players to become transparent if the abilities missed.&br;&br; Various issues wherein item help text and NPC dialogue were incorrect.&image=im00;&br; "" &style=Tb15;Known Issues &style;&br;&br; &br;&br; In the Seekers of Adoulin mission “The Gates,” the umbrils will occasionally fail to descend properly, preventing the battle from occurring as intended.&br; * Players experiencing this issue should use Warp or a similar ability to force the battle to end, reacquire the trigger item, and try again.&br;&br; If the server crashes when having Divainy-Gamainy in Western Adoulin (J-10) engrave an item with arcane glyptics, the traded equipment and materials will not be returned.&br;&br; In Records of Eminence, limited-time challenges may occasionally be accepted outside of the predetermined periods.&br;&br; Players are occasionally unable to properly set the explosives in the Campaign Ops “Slaughterhouse” in Beaucedine Glacier [S].&br;&br; In the quest “Beyond Infinity”, alter egos summoned before entering the battlefield will occasionally disappear.&br;&br; In the Moblin Maze Mongers Maze Voucher 09 “Revitalization Team,” exchanging Cave Conservation points with Sadistiq for temporary items and the like will not change the amount of points displayed in the currency list.&br;&br; The NM Vee Ladu the Titterer appearing in Castle Oztroja [S] will occasionally not drop a bamboo birdcage.&br;&br; In Mog Gardens, items such as auserum that affect mining and gathering will not take effect under certain circumstances.&br;&br; In Ark Angels 3 and ★Ark Angels 3, Ark Angel MR will occasionally not execute any commands under certain conditions.&br;&br; The help text for the weapon "Homestead Cesti" erroneously displays "Occasionally attacks twice" in place of the correct attribute ""TP Bonus"+1000"&br; The help text for the bard job point category "Minuet Effect" misleadingly implies that the physical attack increase is only gained by the bard. The bonus in fact applies to all allies under the effects of Minuet.&br;&br; The damage value for the weapon “Bestas Bane” is incorrect.&image=im00;&br; "