"&style=Tb15;Event-related&style;&br;&br; &li=ng01;A new Wings of the Goddess-related quest, “A Forbidden Reunion,” has been added.&br;Players must have completed the following prerequisites to receive this quest.&br;Have completed the Wings of the Goddess mission "Lest We Forget."&br;Have completed the quest "Champion of the Dawn."&br;Have completed the Trust initiation quest in one of San d'Oria, Bastok, or Windurst.&li;&br;&image=im00;&br; &li=ng01;An epilogue has been added to the quest A Thirst for Eternity.&li;&br;&image=im00;&br; &li=ng01;New alter egos have been added.&li;&br;&image=im00;&br; &li=ng01;New objectives have been added to Records of Eminence.&li;&br;&image=im00;&br; &li=ng01;The following adjustments have been made to the Goblin Mystery Box.&br;The scene that plays between opening a treasure coffer and receiving the items has been shortened.&br;The treasure coffers are no longer targetable.&li;&br;&image=im00;&br; "" &style=Tb15;Battle-related &style;&br;&br; &li=ng01;New high-tier battlefields have been added.&br;New High-Tier Battlefields and Their Leaders&br;★Trial by Fire / ★Trial by Ice / ★Trial by Wind / ★Trial by Earth / ★Trial by Lightning / ★Trial by Water&br;In these battlefields, adventurers will square off against Ifrit Prime, Shiva Prime, Garuda Prime, Titan Prime, Ramuh Prime, and Leviathan Prime, respectively. &li;&br;&image=im00;&br; - Joining the Fray&br;The key items required to participate in these battlefields can be acquired from the following NPCs in exchange for merit points.&br;Trisvain in Northern San d’Oria (J-7)&br;Raving Opposum in Port Bastok (J-11)/Mimble-Pimble in Port Windurst (L-5)&br;&br;-Required Key Items&br;Key Item Number of Merit Points Required&br;Avatar Phantom Gem 20&br;* Players must be level 95 or greater and have cleared all six of the “Trial by” or “Trial Size Trial by” quests in order to receive these items; it does not matter if players have completed all “Trial bys,” all “Trial Size Trial bys” or a mixture of the two types.&br;&br;- Regarding Difficulty Levels&br;Each mission battlefield is divided into five levels of difficulty. Boss strength, number and drop rate of spoils, as well as content level, increase in line with difficulty.&br;&br;Difficulty Content Level&br;Very Easy 113&br;Easy 116&br;Normal 119&br;Difficult Greater than 119&br;Very Difficult Greater than 119&br;* Any player may select a difficulty level, but the battlefield's level will be determined by the first person to enter.&br;* Players must have cleared the battlefield on normal to select either difficult or very difficult.&br;* All party members must be in possession of the required key item to enter.&br;&br;- Battlefield, Boss, and Entry Restrictions&br;Battlefield Name Required Key Item Point of Entry Boss Entry Restrictions&br;★Trial by Fire Avatar Phantom Gem Cloister of Flames Ifrit Prime All Levels&br;Thirty Minutes&br;Six-Person Party&br;★Trial by Ice Cloister of Frost Shiva Prime&br;★Trial by Wind Cloister of Gales Garuda Prime&br;★Trial by Earth Cloister of Tremors Titan Prime&br;★Trial by Lightning Cloister of Storms Ramuh Prime&br;★Trial by Water Cloister of Tides Leviathan Prime&br;&br;- Spoils&br;Spoils are rewarded both for vanquishing the boss and clearing the battlefield, and include items needed for reforging artifact and relic armor in addition to equipment unique to each battlefield.&br;The chapters of Rem’s Tale rewarded for each battlefield are as follows.&br;&br;Battlefield Rem’s Tale Chapter &br;★Trial by Fire Rem’s Tale Chapter 9 &br;★Trial by Ice Rem’s Tale Chapter 10 &br;★Trial by Wind Rem’s Tale Chapter 6 &br;★Trial by Earth Rem’s Tale Chapter 8 &br;★Trial by Lightning Rem’s Tale Chapter 7 &br;★Trial by Water Rem’s Tale Chapter 9&image=im00;&br; &li=ng01;The following jobs have undergone adjustments.&li;&br;&image=im00;&br; - Warrior&br;The effects of the job ability Berserk now increase in stages as the player rises in level. Physical attack increases by approximately 1% per stage at levels 50, 60, 70, 80, and 90, and reaches a maximum of approximately 30% when combined with the original effects.&br;The effects of the job ability Defender now increase in stages as the player rises in level.Physical defense increases by approximately 1% per stage at levels 50, 60, 70, 80, and 90, and reaches a maximum of approximately 30% when combined with the original effects.&br;&br;- Thief&br;Dagger skill has been raised from A to A+.&br;&br;- Beastmaster&br;Axe skill has been raised from A to A+.&br;Familiars summoned using the Call Beast ability now have increased physical, ranged, and magic accuracy when level 100 or above.&br;&br;- Ninja&br;A new job trait, Daken, has been added.&br;When equipped with a shuriken, the ninja will occasionally throw it upon autoattacking.&br;This trait is learned at level 25 and increases in stages at level 40, 55, 70, and 95.&br;* Under normal circumstance, shuriken thrown using Daken will not be consumed.&br;Sange has undergone the following adjustments.&br;Sange (Recast time: 3 min., effect duration: 60 sec.)&br;Daken will always activate but consume shuriken while active. Increase ranged accuracy by 25.&br;Katana skill has been raised from A to A+.&br;&br;- Dragoon&br;Wyverns now have increased physical, ranged, and magic accuracy when level 100 or above.&br;&br;- Summoner&br;A new spell has been added.&br;Atomos (Lv. 75, Recast time: 60 sec.)&br;Removes one magic effect from an enemy and grants it to friendly players within area of effect.&br;* Atomos can be received as part of the quest “A Forbidden Reunion.”&br;* Atomos has no additional blood pacts usable during Astral Flow.&br;A new job ability, Apogee, has been added.&br;Apogee (Lv. 70, Recast time: 5 min., Effect duration: 60 sec.)&br;Decreases the recast time on the next blood pact, but causes it to consume more MP.&br;The job ability Avatar's Favor has been changed.&br;Penalties, including those to physical and magic attack, have been abolished.&br;The avatar's perpetuation cost now increases.&br;Avatars now have increased physical, ranged, and magic accuracy when level 100 or above.&image=im00;&br; - Blue Mage&br;The casting time of the following spells has been decreased.&br;Metallic Body / Warm-Up / Amplification / Zephyr Mantle / Triumphant Roar&br;&br;The effect duration of the following spells has been increased.&br;Metallic Body / Memento Mori / Reactor Cool / Saline Coat / Plasma Charge / Diamondhide / Magic Barrier / Barrier Tusk / Orcish Counterstance / Nature's Meditation / Zephyr Mantle / Triumphant Roar &br;&br;The MP cost of Triumphant Roar has been decreased.&br;The efficacy of Regeneration has been increased.&br;Attribute adjustments have been added to the following spells.&br;Tempestuous Upheaval / Rending Deluge / Enbalming Earth / Foul Water / Retinal Glare / Subduction&br;&br;Sword skill has been raised from A to A+.&br;&br;- Puppetmaster&br;Hand-to-hand skill has been raised from B+ to A+.&br;Automatons now have increased physical, ranged, and magic accuracy when level 100 or above.&br;&br;- Dancer&br;The following job abilities have undergone adjustments.&br;The recast time for steps has been decreased from fifteen to five seconds.&br;The recast time for the job ability Presto has been decreased from thirty to fifteen seconds.&br;The job ability Climactic Flourish now receives a damage boost varying with charisma.&br;The job ability Striking Flourish has had its recast time decreased from 120 to thirty seconds and now receives a damage boost varying with charisma.&br;The job ability Ternary Flourish has had its recast time decreased from 120 to forty-five seconds and now receives a damage boost varying with charisma.&br;Dagger skill has been raised from B+ to A+.&br;&br;- Geomancer&br;A new job ability, Entrust, has been added.&br;Entrust (Lv. 75, Recast time: 10 min., Effect duration: 60sec.)&br;The next indicolure spell cast may target a party member.&image=im00;&br; &li=ng01;The Trust initiative has undergone the following adjustments.&br;Alter egos may now be called forth in the following mission battlefields.&br;&br;The Secret Weapon / On My Way / Saintly Invitation / The Heir to the Light / Where Two Paths Converge / Moon Reading&br;&br;Ingrid now has the job trait Undead Killer.&li;&br;&image=im00;&br; &li=ng01;Walk of Echoes has undergone the following adjustments.&br;Players will now be forced out immediately after a walk has been cleared.&br;Rewards gleaned from victory may be obtained from the treasure coffers located near the Echo Disseminator.&br;* Leaving Walk of Echoes for another area without first claiming your rewards will relinquish your right to claim them.&br;&br;Kupofried’s Medallions may now be purchased from the Echo Disseminator.&br;The amount of time for a walk to become active once it has been defeated has been reduced from ten minutes to one minute (Earth time).&br;If a battle has not been started for a particular walk after a certain amount of time, the forces within will determine whether the walk becomes a surge or endowed walk.&br;After a surge or endowed walk has been cleared, the forces within will now determine whether a surge or endowed walk will take place during the next respawn.&li;&br;&image=im00;&br; &li=ng01;Experience and capacity points may now be earned from Stormy Autochthons in alluvion skirmishes and from all monsters in Yorcia Weald [U].&br;Points earned from these monsters do not benefit from chain bonuses or the effects of dedication.&br;&li;&br;&image=im00;&br; &li=ng01;Certain special techniques used by monsters have undergone the following adjustments.&br;Fuscous Ooze&br;This ability no longer removes players’ equipment.&br;The amount of time the player may not change equipment after being a victim of this attack has been changed from forty seconds to between thirty and forty-five seconds.&br;Mucilaginous Ooze&br;This ability no longer removes players’ equipment.&br;The amount of time the player may not change equipment after being a victim of this attack has been changed from ninety seconds to between sixty and ninety seconds.&li;&br;&image=im00;&br; "" &style=Tb15;Item-related &style;&br;&br; &li=ng01;New synthesis recipes have been added.&li;&br;&image=im00;&br; &li=ng01;New items have been added.&li;&br;&image=im00;&br; &li=ng01;Fuma shuriken and iga shuriken have undergone the following adjustments.&br;&br;The stack size has been increased from 12 to 99.&br;&br;The sale value has been decreased.&br;&br;The amount created via synthesis has been increased.&br;&br; Pre-adjustment Post-adjustment &br;Normal Quality 3 33 &br;High Quality 6 66 &br;High Quality 2 9 99 &br;High Quality 3 12 99&li;&br;&image=im00;&br; &li=ng01;Hachiya shuriken are now purchasable with sparks of eminence from the following NPCs.&br;&br;Rolandienne in Southern San d’Oria (G-10) / Isakoth in Bastok Markets (E-11) / Fhelm Jobeizat in Windurst Woods (J-10) / Eternal Flame in Western Adoulin (H-11)&li;&br;&image=im00;&br; &li=ng01;Trading ninety-nine of the following types of shuriken to Ominous Cloud of Troupe Valeriano together with a wijnruit will provide players with an item that stores the appropriate amount of shuriken.&br;Shuriken / Juji Shuriken / Manji Shuriken / Fuma Shuriken / Koga Shuriken / Iga Shurken / Roppo Shuriken / Roppo Shuriken +1 / Happo Shuriken / Happo Shuriken +1 / Hachiya Shuriken / Suppa Shuriken / Togakushi Shuriken&li;&br;&image=im00;&br; &li=ng01;New ammunition, gashing bolts and decimating bullets, is storable in their respective quivers and pouches.&li;&br;&image=im00;&br; &li=ng01;Suppa shuriken are now available from Craggy Bluff in the Peacekeepers’ Coalition in Eastern Adoulin (F-7) in exchange for bayld.&li;&br;&image=im00;&br; &li=ng01;The damage type of the thrown weapon nokizaru shuriken has been changed from slashing to piercing.&li;&br;&image=im00;&br; &li=ng01;The amount of time that must pass for the warp ring to be used after equipping has been reduced from thirty seconds to eight seconds.&li;&br;&image=im00;&br; &li=ng01;The amount of time that must pass for the warp cudgel to be used after equipping has been reduced from ten seconds to three seconds.&li;&br;&image=im00;&br; &li=ng01;The following items are now storable with the Porter Moogle.&br;Storage Slip 19:&br;Flan Masque / Flan Masque +1 / Cait Sith Guard / Cait Sith Guard +1&li;&br;&image=im00;&br; &li=ng01;New synergy recipes have been added.&br;Required Rank: Artisan&br; Item Required Synthesis Skill Materials &br; Gashing Bolt Woodworking Acid Bolt Heads, Guatambu Lumber &br; Decimating Bullets Alchemy, Smithing Ra’Kaznar Ore, Gold Ingot, Firesand&li;&br;&image=im00;&br; "" &style=Tb15;System-related &style;&br;&br; &li=ng01;The number of equipment sets able to be registered has been increased from twenty to one hundred.&li;&br;&image=im00;&br; &li=ng01;The following icons will now be displayed on the map.&br;Devices that can be teleported to stationed in areas such as the Chocobo Circuit, Delkfutt’s Tower, The Grand Palace of Hu'Xzoi, and other such locations.&br;&br;Places where players can travel between the current time and the Shadowreign era, as well as cavernous maws connecting to Abyssea.&br;&br;Places where it is difficult to tell there is a staircase or similar vertical transit device.&br;&br;For characters that have just been created, tutorial NPCs and NPCs accepting adventurer coupons.&li;&br;&image=im00;&br; &li=ng01;Home points have been added to the following locations.&br;Aht Urhgan Whitegate (L-9) / Aht Urhgan Whitegate (F-6) / Aht Urhgan Whitegate (F-10) / Mt. Zhayolm (D-8) / Cape Teriggan (F-5) / Xarcabard [S] (H-9) / The Boyahda Tree (J-12) / Den of Rancor (I-8) / Fe’Yin (I-5) / Ifrit’s Cauldron (G-6) / Quicksand Cave (C-8) / Southern San d’Oria (E-8) / Northern San d’Oria (F-5) / Bastok Mines (K-7) / Bastok Markets (I-8) / Port Bastok (E-6) / The Metalworks (F-8) / Windurst Waters (J-8) / Rabao (G-6) / Norg (G-7) / Western Adoulin (H-12) / Eastern Adoulin (G-10)&li;&br;&image=im00;&br; &li=ng01;Mog Gardens have undergone the following adjustments.&br;Tree pruning, weed removal, and excavation may now be attempted multiple times at once.&br;When selecting a furrow, the location of the cursor has been changed from “Inspect the garden” to “Harvest crops.”&br;&li;&br;&image=im00;&br; &li=ng01;The job-specific capes obtainable from wildskeeper reives and Incursion are now able to have their arcane glyptics removed by trading them to Makel-Pakel in the Celennia Memorial Library.&br;* Trading these items to Makel-Pakel and having the arcane glyptics removed will enable the player to trade three of them for one of their choice as per usual.&br;&li;&br;&image=im00;&br; &li=ng01;All stones currently obtainable via skirmishes will be able to be stored with Divainy-Gamainy in Western Adoulin (J-10). &li;&br;&image=im00;&br; &li=ng01;A new Currency 2 menu is available under Status in the main menu.&br;This submenu contains some currencies that were previously found in the currency menu in addition to the number and type of skirmish stones stored with Divainy-Gamainy in Western Adoulin (J-10).&li;&br;&image=im00;&br; &li=ng01;When the player has selected the option “Decline destination confirmation” for waypoints, the visual effect accompanying teleportation will not be displayed. &li;&br;&image=im00;&br; &li=ng01;The background music for Incursion has changed.&li;&br;&image=im00;&br; &li=ng01;The client load required for the /itemsearch command has been lessened.&li;&br;&image=im00;&br; "" &style=Tb15;Resolved Issues &style;&br;&br; The issue with gavialis helms wherein the graphic would not display properly.&br;&br;The issue with equipment sets wherein repeatedly changing them within a short period of time would cause equipment changes to not properly complete.&br;&br;The issue with Rala Waterways wherein engaging in combat on certain bridges would occasionally cause the monsters to fall off.&br;&br;The issue with Rala Waterways and Rala Waterways [U] wherein there would be gaps between some textures.&br;&br;The issue with the Sort menu wherein selecting an alliance member would cause the cursor to behave improperly.&br;&br;The issue wherein the HP restoration effect of the geomancer ability Mending Halation would not cure the status ailment Sleep.&br;&br;The issue with the Wings of the Goddess missions Distorter of Time and Darkness Descends, as well as Heroine's Holdfast, wherein Lilisette's special ability visual effects did not display properly.&br;&br;The issue with chat windows wherein some cursors would not display properly.&br;&br;The issue with Walk of Echoes wherein teleporting to a walk via the Echo Disseminator would occasionally cause the player to appear in an awkward location.&br;&br;The issue with Walk of Echoes wherein the Echo Disseminator would occasionally display incorrect information about the status of the next walk and the odds of a special walk occurring.&br;&br;The issue with blue magic wherein selecting "Type" from the Set Spells menu would not display entries for arcana-type monsters.&br;&br;The issue with Ru'Lude Gardens wherein the scene when using a waypoint would not display properly.&br;&br;The issue with the Goblin Mystery Box wherein players would occasionally receive an item that did not correspond to the type granted by the dial selected.&br;&br;The issue wherein using Ctrl+M or Alt+M to sort magic from the magic list would occasionally cause Trust magic to be displayed.&br;&br;The issue with the Wings of the Goddess mission Dungeons and Dancers instance wherein the exit's visual effects were incorrect.&br;&br;The issue with the Party section of the menu wherein sorting results while in combat would occasionally cause the player to be unable to close the Party menu.&br;&br;The issue in Delve wherein the screen to select whether or not to enter the fracture/concealed domain would appear when a party member examined a veil while the party leader was in a different area.&br;&br;The issue wherein the item Staff Strap would occasionally not display in the list of items available for exchange with imperial standing.&br;&br;The issue wherein manji shuriken would occasionally not display properly on the equipment change screen.&br;&br;Various issues wherein some quest and NPC dialogue was unnatural or incorrect.&br;&br;Various issues with quests wherein NPCs would be located in awkward locations or facing incorrect directions.&image=im00;&br; "" &style=Tb15;Known Issues &style;&br;&br; When Atomos uses his blood pact ability while suffering from a status ailment or other effects, that effect is granted to party members.&br;&br;Nashmeira's alter ego will not use Stona when the party member is afflicted with petrification but no other status ailment.&br;&br;Cherukiki's alter ego will not use Haste when fighting an enemy with incredibly high fire resistance.&br;&br;In the limit break quest Shattering Stars, when losing connection or the like during the post-victory cutscene, the player will be unable to complete the quest if it does not properly complete.&br;&br;In the cutscene accompanying the Seekers of Adoulin mission To the Victor, some NPCs will appear in awkward states.&br;&br;In the high-tier mission battlefield ★Trial by Lightning, the visual effects of the special ability Thunderstorm are incorrect.&br;&br;In SW Apollyon, treasure coffers will not appear if the player vanquishes elemental-family monsters in one hit if the monster if not aware of the player's presence even if the victory conditions are fulfilled.&br;&br;In Monstrosity, the effects of the job abilities Berserk and Defender do not properly activate.&br;&br;In Cirdas Caverns and Cirdas Caverns [U], it is difficult for players to move in some locations.&br;&br;If the player is under the effects of the job ability Apogee, blood pact names will remain white in the menu even if the cost for using them exceeds the player's current MP.&br;&br;It is possible for the player to select the icon of the job ability Apogee and remove it.&br;* Even if the icon is removed, the player will still be under its effects for the duration.&image=im00;&br; "