"&style=Tb15;Event-related&style;&br;&br; &li=ng01;[dev1048] The Assault: Nyzul Isle Uncharted Region mission for level 99 characters has been introduced.&li;&br;&image=im00;&br; - Overview&br;The Nyzul Isle Uncharted Region is a challenging new battle mission designed for level 99 adventurers.&br;This mission is an expansion of Nyzul Isle Investigation featuring increased difficulty and new gameplay elements requiring players to make dynamic decisions in the course of battle.&image=im00;&br; - Prerequisites&br;An installed and registered copy of the FINAL FANTASY XI expansion Treasures of Aht Urhgan&br;Mercenary rank of Private Second Class or above&br;Level 50 or above&br;A party of three to six members&br;Possession of the Imperial Army I.D. tag key item&image=im00;&br; Undertaking the Mission&br;1. Go to the commissions counter and receive an Imperial Army I.D. tag.&br;2. Apply for the mission as you would a standard mission, then enter the battlefield from the Nyzul Isle staging point.&br;&style=Tr15;*Nyzul Isle missions occupy a unique position in Assault. You will not be able to manually set level restrictions, and no Assault Points will be gained for successful completion.&style;&br;3. After entering the battlefield, use the Rune of Transfer on the initial floor to select your destination.&br;Before warping, you may obtain temporary items as desired from the Vending Box.&br;&style=Tr15;*Nyzul Isle Uncharted Region missions will always begin from the first floor, regardless of your previous progress.&style;&br;4. Upon arriving at your destination floor, examine the Rune of Transfer to receive your mission orders.&br;&style=Tr15;*Objectives will be announced upon arrival at a new floor.&style;&br;5. Upon completing the mission objectives, examine the Rune of Transfer to proceed to the next floor, or suspend the operation and return.&br;&br;a. Proceeding&br;After completing Floor 100, you will be returned to Floor 1.&br;- "Travel to Floor ###" will transport you to the next floor.&br;- "Travel to Floor ???" will transport you to a random floor.&br;&br;b. Returning&br;To return, select "Exit the Assault area."&br;You will be rewarded for your efforts with Nyzul Isle Investigation tokens.&br;&style=Tr15;*No tokens will be awarded to players who leave via magic or time limit expiration.&style;&image=im00;&br; - Differences from the Nyzul Isle Investigation&br;The "Travel to Floor ???" option will appear when proceeding to the next floor.&br;The mission will always begin from the first floor, regardless of your previous progress.&br;Monsters will be stronger to provide a suitable challenge to high-level players.&br;New notorious monsters will appear.&br;Name: forum_20120214_20.jpg Views: 0 Size: 27.6 KBName: forum_20120214_21.jpg Views: 0 Size: 24.8 KB&br;Notorious monsters will no longer drop Vigil weapons.&br;New mysterious items and corresponding appraised items will be added.&br;Name: forum_20120214_22.jpg Views: 0 Size: 22.3 KB&br;New equipment rewards will be added.&br;Alexandrite and the corresponding cotton and linen coin purses may be obtained.&image=im00;&br; - Temporary Item Preference Settings&br;To streamline the process of obtaining temporary items, players can now set preferences by speaking to the NPC Sorrowful Sage in Aht Urgan Whitegate.&image=im00;&br; &li=ng01;[dev1075] Voidwatch Adjustments&li;&br;&image=im00;&br; &li=・;The Jeuno II Voidwatch operation at Fort Karugo-Narugo [S] may also be undertaken at Beaucedine Glacier.&br;&style=Tr15;*Beaucedine Glacier has been added as a destination to Atmacite Refiner teleportation menus.&br;*This adjustment is a temporary measure.&style;&li;&li=・;Effect area damage dealt by the following enemies will be reduced for non-targeted characters:&li;&br;&image=im00;&br; &image=im00;&image=8075_8.png; &li=ng01;[dev1066] Walk of Echoes Adjustments&li;&br;&image=im00;&br; &li=・;Walks 8-11: The drop rate for Devious Dice has been increased.&li;&li=・;Walks 12-15: Enemies will now drop magic scrolls for spells learnable at level 96.&li;&br;&image=im00;&br; &li=ng01;[dev1065] Relic, Mythic, and Empyrean will now be upgradable to level 99.&br;For details, please refer to the URL below.&br;http://forum.square-enix.com/ffxi/threads/20744?p=278736#post278736&li;&br;&image=im00;&br; &li=ng01;The amount of zeni receivable from the NPC Sanraku after trading him soul plates has been increased.&li;&br;&image=im00;&br; &li=ng01;[dev1062] Bastion Magic NPCs will no longer cast area-effect elemental magic spells.&li;&br;&image=im00;&br; "" &style=Tb15;Battle-related&style;&br;&br; &li=ng01;The calculation of certain healing bonuses has been adjusted as follows:&li;&br;&image=im00;&br; - Previous Method&br;The maximum potency for Cure was fifty percent, while the maximum respective bonus for Waltz was thirty percent.&br;The following enhancements stack with each other for a combined bonus of no more than fifty percent:&br;"Cure" potency + / Potency of "Cure" effect received +&br;"Waltz" potency + / Potency of "Waltz" effect received +&br;&br;- New Method&br;(1) "Cure potency +" and "Waltz potency +" will stack for a maximum bonus of fifty percent.&br;(2) "Potency of Cure effect received +" and "Potency of Waltz effect received +" will stack for a maximum bonus of thirty percent.&br;(1) and (2) may then stack for a maximum bonus of ninety-five(&style=Tr15;*&style;) percent.&br;&style=Tr15;*The final value will be calculated in two stages, with (2) applied to the enhanced value of (1), allowing for a total bonus greater than the sum of the two percentages.&style;&image=im00;&br; &li=ng01;Casting times for the following spells have been reduced as follows:&li;&br;&image=im00;&br; &li=・;Esuna: Reduced from 3 seconds to 1.&li;&li=・;Sacrifice: Reduced from 1.5 seconds to 1.&li;&li=・;Blindna: Reduced from 3 seconds to 1.&li;&li=・;Cursna: Reduced from 3 seconds to 1.&li;&br;&image=im00;&br; &li=ng01;Casting times for the following ninjutsu have been reduced as follows:&li;&br;&image=im00;&br; &li=・;Monomi: Ichi: Reduced from 4 seconds to 1.5.&li;&li=・;Tonko: Ichi: Reduced from 4 seconds to 1.5.&li;&br;&image=im00;&br; &li=ng01;To preserve balance, the TP critical hit rate adjustment for the great axe weapon skill Ukko's Fury has been decreased as follows:&li;&br;&image=im00;&br; &image=im00;&image=8075_22.png; &li=ng01;To preserve balance, the TP critical hit rate adjustment for the hand-to-hand weapon skill Victory Smite has been decreased as follows:&li;&br;&image=im00;&br; &image=im00;&image=8075_23.png; &li=ng01;The following jobs have received adjustments:&li;&br;&image=im00;&br; - Warrior&br;The job ability Blood Rage no longer grants a bonus to critical hit damage.&image=im00;&br; - Paladin&br;Shield Bash&br;Recast time has been reduced from five minutes to three.&br;The Shield Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.&br;&br;Holy Circle&br;Recast time reduced from ten minutes to five.&br;Duration increased from one minute to three.&br;Reduction granted by Holy Circle Recast merit enhancement adjusted from twenty seconds per point to ten.&br;&br;Sepulcher&br;Recast time reduced from ten minutes to five.&image=im00;&br; - Dark Knight&br;Weapon Bash&br;Recast time has been reduced from five minutes to three.&br;The Weapon Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.&br;&br;Arcane Circle&br;Recast time reduced from ten minutes to five.&br;Duration increased from one minute to three.&br;Reduction granted by Arcane Circle Recast merit enhancement adjusted from twenty seconds per point to ten.&br;&br;Arcane Crest&br;Recast time reduced from ten minutes to five.&br;- Paladin&br;Shield Bash&br;Recast time has been reduced from five minutes to three.&br;The Shield Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.&br;&br;Holy Circle&br;Recast time reduced from ten minutes to five.&br;Duration increased from one minute to three.&br;Reduction granted by Holy Circle Recast merit enhancement adjusted from twenty seconds per point to ten.&br;&br;Sepulcher&br;Recast time reduced from ten minutes to five.&image=im00;&br; - Samurai&br;Warding Circle&br;Recast time reduced from ten minutes to five.&br;Duration increased from one minute to three.&br;Reduction granted by Warding Circle Recast merit enhancement adjusted from twenty seconds per point to ten.&br;&br;Hamanoha&br;Recast time reduced from ten minutes to five.&image=im00;&br; - Dragoon&br;New Wyvern Breath Abilities&br;&br;Healing Breath IV (Lv. 80)&br;Remove Breath will now cure additional status ailments at the following levels:&br;Curse and doom (Lv. 60)&br;Disease and plague (Lv. 80)&br;*In the event that a character is afflicted with multiple status ailments, Remove Breath will cure only one, with higher-level cure effects being prioritized over lower-level ones.&br;This ability is still under consideration, and priority adjustments may be implemented in future updates.&br;&br;Ability Adjustments&br;Spirit Surge&br;The "Haste" effect granted by Spirit Surge may now stack with similar effects granted by spells and equipment.&br;&br;Jump&br;Recast time shortened from 90 to 60 seconds.&br;The Jump Recast merit point enhancement has been adjusted to reduce recast time by two seconds per level, instead of the previous three.&br;&br;High Jump&br;Recast time shortened from 180 to 120 seconds.&br;Expanded range.&br;The High Jump Recast merit point enhancement has been adjusted to reduce recast time by four seconds per level, instead of the previous six.&br;&br;Super Jump&br;Expanded range.&br;&br;Spirit Jump&br;Recast time shortened from 90 to 60 seconds.&br;&br;Soul Jump&br;Recast time shortened from 180 to 120 seconds.&br;&br;Spirit Link&br;Recast time shortened from 180 to 90 seconds.&br;The Spirit Link Recast merit point enhancement has been adjusted to reduce recast time by three seconds per level, instead of the previous six.&br;Amount of HP granted to wyvern approximately doubled.&br;&br;Ancient Circle&br;Recast time reduced from ten minutes to five.&br;Duration increased from one minute to three.&br;The Ancient Circle Recast merit point enhancement has been adjusted to reduce recast time by ten seconds per level, instead of the previous twenty.&br;&br;Dragon Breaker&br;Recast time reduced from ten minutes to five.&br;&br;Status Adjustments&br;HP has been raised from C to C+.&br;Evasion skill has been raised from C- to B.&br;Parrying skill has been raised from C to B-.&image=im00;&br; - Summoner&br;The Elemental MP Cost merit point enhancement now reduces MP cost by three points per level instead of one.&br;&style=Tr15;*Beginning with the next version update, merit point enhancements will reduce summoning magic recast times instead of elemental magic MP cost.&style;&image=im00;&br; - Corsair&br;Phantom Roll Effect Adjustments&image=im00;&br; Healer's Roll&br;Increases the amount of MP recovered while healing -> Enhances potency of "Cure" effect received&image=im00;&br; &image=im00;&image=8075_32.png; Gallant's Roll&br;Grants a damage reflection effect -> Reduces damage taken&image=im00;&br; &image=im00;&image=8075_33.png; Drachen Roll&br;Enhances pet magic attack and magic accuracy -> Enhances pet accuracy&br;This roll is now learnable at level 23 instead of level 52.&image=im00;&br; &image=im00;&image=8075_34.png; Puppet's Roll&br;Enhances pet accuracy -> Enhances pet magic attack and magic accuracy&br;This roll is now learnable at level 52 instead of level 23.&image=im00;&br; &image=im00;&image=8075_35.png; "" Phantom Roll Effect Adjustments&br;Warlock's Roll (Enhances magic accuracy)&image=im00;&br; &image=im00;&image=8075_37.png; Beast Roll (Enhances pet attacks)&image=im00;&br; &image=im00;&image=8075_38.png; Choral Roll (Decreases spell interruption rate)&image=im00;&br; &image=im00;&image=8075_39.png; Dancer's Roll (Grants a Regen effect)&image=im00;&br; &image=im00;&image=8075_40.png; - Scholar&br;The required charges for the following abilities have been reduced from two to one:&br;&br;Altruism / Focalization / Tranquility / Equanimity&image=im00;&br; &image=im00;&br; &li=ng01;Respawn times have been shortened for certain enemies in the following areas:&br;Lower Delkfutt's Tower / Middle Delkfutt's Tower / Upper Delkfutt's Tower / Temple of Uggalepih / Den of Rancor / Sea Serpent Grotto / Quicksand Caves&li;&br;&image=im00;&br; "" &style=Tb15;Item-related&style;&br;&br; &li=ng01;New items have been introduced.&li;&br;&image=im00;&br; &li=ng01;The help text for the item "Assassin’s Vest +2" has been revised.&li;&br;&image=im00;&br; &li=ng01;The icon for the item "Assassin’s Vest +2" has been changed.&li;&br;&image=im00;&br; "" &style=Tb15;System-related&style;&br;&br; [dev1078]The following options have been added to the "Config" menu under "Misc. 2":&image=im00;&br; [Windows and Xbox 360-only updates]&br;- Macro Palette Size&br;Full / Compact&br;&br; [Window-only updates]&br;- Macro Palette Position&br;Dynamic / Static&image=im00;&br; "" &style=Tb15;Resolved Issues&style;&br;&br; &li=ng01;The following issues have been resolved:&li;&br;&image=im00;&br; - An issue wherein Relic Armor trial numbers would not properly display when reviewing trial progressions with the Magian Moogle.&br;- A graphical glitch in the quest "In a Haze of Glory" wherein Orcs in certain cutscenes had curiously transmogrified into Harpeia.&br;- An issue wherein cutscenes for the quests "Against All Odds" and "Regaining Trust" would display at improper times.&br;- An issue wherein resetting Dancer AF quest status with the NPC Vingijard would allow players to complete the quests "The Road to Divadom" and "Comeback Queen" without finishing the quest objectives.&br;- An issue wherein the player would be returned to the entrance of Lower Delkfutt's Tower after viewing the event replay for The Rites of Life (pt.3).&br;- An issue in Voidwatch where the description for the periapt of clarity would not display properly when selecting rewards from Voidwatch Officers in Rabao and Kazham.&br;- An issue wherein certain Flying Manta enemies defeated in Labyrinth of Onzozo would not count toward Grounds of Valor objectives.&br;- An issue wherein certain Brook Sahagin enemies defeated in Sea Serpent Grotto would not count toward Grounds of Valor objectives.&br;- An issue wherein using the blood pact Heavenward Howl would reduce Fenrir’s TP.&br;- An issue wherein the effect of Heavenward Howl would not overwrite those of Inferno Howl and Rolling Thunder.&br;- An issue wherein Dynamis enemies would yield less experience than intended for players adventuring in parties of two or more.&br;- An issue wherein no experience would be gained when pets evaluated as "tough" by a level 99 character defeated an enemy.&br;- An issue in Conflict wherein automatons would not use melee weapon skills even when in standard attack range.&br;- An issue wherein wyverns would target party members outside of range with Healing Breath and Remove Breath, preventing the abilities from activating.&br;- An issue wherein damage dealt by the Gorge/Disgorge abilities of the notorious monsters Minhocao, Glavoid, and Laidly Laurence could be reduced to excessively low amounts using the spell Phalanx.&br;- An issue wherein the following weapon skills would not count toward certain quest objectives:&br;Exenterator / Requiescat&br;&br;- A graphical issue that occurred when Mithra characters equipped the item Athos's Boots.&br;- A graphical issue wherein the icons for the +1 and +2 versions of the Duelist's Chapeau did not display properly.&br;- An issue wherein the enhanced ninjutsu damage bonus granted by Koga Hatsuburi +2 would occasionally fail to function.&br;- An issue wherein the following item augments had no effect on the blood pacts Geocrush, Thunderstorm, and Grand Fall:&br;Summoner's Doublet +2: Reduced MP cost / Summoner's Bracers +2: Increased magic burst damage / Summoner's Spats +2: Increased magic accuracy / Summoner's Pigaches +2: Increased magic critical hit damage&br;&br;- An issue wherein the merit point weapon skill obtainment message was erroneously displayed upon a player's combat skill reaching 357.&br;- An issue wherein macro titles would not be fully displayed.&br;- An issue wherein saved macros would not function properly when used with another client.&image=im00;&br; &style=Tb15;Known Issues&style;&br;&br; &li=ng01;Obtaining mythic weapons of level 99 or higher with the quest "Coming Full Circle" in progress may render players unable to proceed further with quest objectives.&li;&br;&image=im00;&br; "