"&style=Tb15;Event-related&style;&br;&br; &li=ng01;[dev1103] Voidwatch has received the following additions and updates:&li;&br;&image=im00;&br; &li=・;Voidwatch: Final Chapter added&li;&li=・;Enemy weaknesses will function differently from previous installments of Voidwatch.&li;&li=・;Triggering weaknesses will lower enemies’ attack and magic attack power.&li;&li=・;Abilities and spells learned via merit points will not trigger enemy weaknesses.&li;&li=・;The thief ability Bully may now trigger enemy weaknesses.&li;&li=・;Sheep Charge is the only familiar ability that will trigger enemy weaknesses.&li;&li=・;The ranger ability Bounty Shot will not trigger enemy weaknesses.&li;&li=・;Wyvern breath attacks will not trigger enemy weaknesses.&li;&li=・;Only a single blood pact for each avatar will trigger enemy weaknesses:&br;- Carbuncle: Holy Mist&br;- Fenrir: Lunar Bay&br;- Ifrit: Fire IV&br;- Shiva: Blizzard IV&br;- Garuda: Aero IV&br;- Titan: Stone IV&br;- Leviathan: Water IV&br;- Diabolos: Night Terror&br;&li;&li=・;For automatons, only the weapon skill Armor Shatterer (Sharpshot Frame) will trigger enemy weaknesses.&li;&li=・;The summoner ability Modus Veritas will not trigger enemy weaknesses.&li;&br;&image=im00;&br; "" &style=Tb15;Resolved Issues&style;&br;&br; &li=ng01;The following issues have been resolved:&li;&br;&image=im00;&br; &li=・;An issue wherein incorrect system messages were displayed for the monster Bismarck's standard attacks.&li;&li=・;An issue wherein the monster Ravishing Rafflesia could not be defeated.&li;&li=・;An issue wherein equipping the armor Tussle Breeches would occasionally cause a graphical glitch.&li;&li=・;An issue wherein the item "Gardyloo Trousers" was unobtainable.&li;&br;&image=im00;&br; [Windows-only updates]&image=im00;&br; &li=・;An issue wherein autorun could not be disabled.&li;&li=・;An issue wherein movement via the /follow command would occasionally be interrupted.&li;&li=・;An issue wherein incorrect background music would play in certain situations.&li;&br;&image=im00;&br; [Windows and Xbox 360-only updates]&image=im00;&br; &li=・;A graphical issue with lamps in Fort Karugo-Narugo (S) and Crawlers' Nest (S).&li;&br;&image=im00;&br; "" &style=Tb15;Known Issues&style;&br;&br; &li=ng01;When using the periapt of sapience key item in the final chapter of Voidwatch, familiar and automaton weakness triggers will not be displayed correctly.&li;&br;&image=im00;&br; &li=・;Familiars&br;Regardless of the message displayed, only sheep-family special attacks will trigger enemy weaknesses.&li;&li=・;Automatons&br;Regardless of the message displayed, only Sharpshot Frame weapon skills will trigger enemy weaknesses.&li;&br;&image=im00;&br; "