FFXI: Ballista "sd:focus@imdf,sd:focus=1@bpr,sd:@bnx,sd:focus=L@immn,sd:reset=1@tidf", "null:$lk=0,eval:$mnop[$ds!=-1]" "0","About Ballista" "2","Official Matches" "5","Official Match Schedule " "8","Pairings" "9","Match Proceedings" "10","Ballista Staff" &pre=1;&image=ng01;&style=Tk15w_3;About Ballista&style; &style=spacer01; &style;  Ballista is a form of Conflict, or practice battle exercise, in which two forces divided on the basis of nationality compete. Participants earn points by throwing stones called "Petras" into a "Rook," representing the gates of a castle. Performance in battle has no effect on Conquest results, and experience or skill points are not gained or lost during Ballista. &pre=01; Official Ballista matches are held in Jugner Forest, the Pashhow Marshlands, and the Meriphataud Mountains. Other matches may be held in Diorama Abdhaljs - Ghelsba, a special arena designed specifically for Ballista. &pre=1;&image=ng01;&style=Tk15w_3;Official Matches&style; &style=spacer01; &style;  Official Ballista matches are held according to schedule in the areas below. The match rules differ in each location. Players must possess the key item "Ballista License" in order to participate in Ballista.  [Jugner Forest] All or nothing/Consumable item use allowed &pre=1; [Pashhow Marshlands] All or nothing/Consumable item use prohibited  [Meriphataud Mountains] Best of Three/Consumable item use allowed &pre=1; *Arrows, bombs, pet food, throwing weapons, and temporary items quarried during Ballista may be used regardless of match site.  *In a Best of Three match, a force's victory in the third match will count as two wins if that force also had the highest scorer. Therefore, a draw is possible even if one side loses the first two matches. &pre=01;&image=ng01;&style=Tk15w_3;Official Match Schedule&style; &style=spacer01; &style;  The Ballista schedule and level restrictions are as follows: All dates are from the Vana'dielian calendar.