FFXI: Command Types > Battle Commands &pre=01;&style=Tk15w_3;&image=ng01;Battle Commands&style;
&pre=1; /attack(or /a)sub-command
&pre=01; Toggles auto-attack mode for the selected target on or off. &style=spacer01; &style; Sub-commands ・on ・off ・none &pre=1; … Toggles auto-attack mode on. … Toggles auto-attack mode off. … Toggles auto-attack mode on or off.
&pre=1; /attackoff
&pre=01; Breaks off the attack on the selected target.
&pre=1; /target(/ta)character name
&pre=01; Targets the specified character. You can only target characters within a certain range.
&pre=1; /targetpc
&pre=01; Targets the closest PC within a certain radius.
&pre=1; /targetnpc
&pre=01; Targets the closest NPC or monster within a certain radius.
&pre=1; /assist(/as)character name
&pre=01; Gathers target information on a character. (A target must be specified.)
&pre=1; /item item name target character name
&pre=01; Uses an item on a specified character. You cannot use items that are not in your inventory, or if the current environment restricts item usage.
&pre=1; /magic (or /ma) magic name target character name
&pre=01; Uses magic on a specified character. You cannot use magic that you have not learned, or if the current environment restricts magic usage.
&pre=1; /weaponskill(or /ws)weapon skill name target character name
&pre=01; Uses weapon skill on a specified character. You cannot use weapon skills that you have not learned, or if the current environment restricts skill usage.
&pre=1; /ninjutsu(or /nin)ninjutsu name target character name
&pre=01; Uses ninjutsu on a specified character. You cannot use ninjutsu that you have not learned, or if the current environment restricts skill usage.
&pre=1; /song(or /so)song name target character name
&pre=01; Uses a song on a specified character. You cannot use songs that you have not learned, or if the current environment restricts skill usage.
&pre=1; /recast magic name ninjutsu name song name job ability name
&pre=01; Displays time remaining until the specified job ability or magic spell can be used again.
&pre=1; /jobability (or /ja) job ability name target character name
&pre=01; Uses a job ability on a specified character. You cannot use job abilities that you have not learned, or if the current environment restricts skill usage.
&pre=1; /heal sub-command
&pre=01; Toggles the healing process on or off. &style=spacer01; &style; sub-command ・on ・off ・none &pre=1; … Toggles the healing process on. … Toggles the healing process off. … Toggles between on or off.
&pre=1; /fish
&pre=01; Begins fishing using the equipped fishing rod and bait.
&pre=1; /dig
&pre=01; Makes your chocobo begin digging for items. Can only be used when you are riding a chocobo.
&pre=1; /help(or /h)
&pre=01; Issues a call for help to the players around you.
&pre=1; /range(or /ra,/shoot,/throw)target character name
&pre=01; Launches a ranged attack against the specified target.
&pre=1; /summon(or /sum,/smn)summoning magic name target character name
&pre=01; Casts summon magic on specified character. You cannot use summon magic that you have not learned, or if the current environment restricts magic usage.
&pre=1; /check(or /c)target character name
&pre=01; Checks the specified character.
&pre=1; /blockhelp
&pre=01;&li= ;This command allows players to toggle on and off the ability to bring up the "Call for Help" button in the command menu. The default setting for this command is on; logging out of the game will revert this setting to default.&li;