FFXI: Command Types > Special Commands &pre=01;&style=Tk15w_3;&image=ng01;Special Commands&style;
&pre=1; <pos>
&pre=01; Displays the map coordinates of your current position.
&pre=1; <call(0〜21)>
&pre=01; Emits a whistle to your party and vibrates their controllers. &style=spacer01; &style; Subcommand ・0〜21 &style=spacer03; &style; Example: ・<call1> &pre=1; … Changes the type of whistle. If no subcommand is entered, the whistle will default to 0.
&pre=1; <ncall(0〜21)>
&pre=01; Emits a whistle to your party and vibrates the controllers of any party members near you. &style=spacer01; &style; Subcommand ・0〜21 &style=spacer03; &style; Example: ・<call1> &pre=1; … Changes the type of whistle. If no subcommand is entered, the whistle will default to 0.
&pre=1; <scall(0〜21)>
&pre=01; Emits a whistle to your party. Does not vibrate controllers. &style=spacer01; &style; Subcommand ・0〜21 &style=spacer03; &style; Example: ・<call1> &pre=1; … Changes the type of whistle. If no subcommand is entered, the whistle will default to 0.
&pre=1; <hp>
&pre=01; Displays your current and maximum HP. (current/max)
&pre=1; <mp>
&pre=01; Displays your current and maximum MP. (current/max)
&pre=1; <hpp>
&pre=01; Displays your current HP as a percentage of your maximum HP.
&pre=1; <mpp>
&pre=01; Displays your current MP as a percentage of your maximum MP.
&pre=1; <tp>
&pre=01; Display your current TP.
&pre=1; <pethpp>
&pre=01; Displays your pet's current HP as a percentage of its maximum HP.
&pre=1; <petmpp>
&pre=01;&li= ;Displays your pet's current MP as a percentage of its maximum MP. &li;
&pre=1; <fthpp>
&pre=01;&li= ;Displays your adventuring fellow's current HP as a percentage of his or her maximum HP. &li;
&pre=1; <job>
&pre=01;&li= ;Displays your current main job and support job, as well as their respective levels. &li;
&pre=1; <mjob>
&pre=01;&li= ;Displays the name and level of your current main job. &li;
&pre=1; <sjob>
&pre=01;&li= ;Displays the name and level of your current support job. &li;
&pre=1; <gatebreach>
&pre=01;&li= ;During a Ballista match, displays "ON" if you possess Gate Breach status, or "OFF" if you do not. &li;
&pre=1; <petra>
&pre=01;&li= ;Displays the number of petras in your possession during a Ballista match. &li;
&pre=1; <wait [1〜60]>
&pre=01;&li= ;When placed at the end of a macro line, delays the following command for the specified number of seconds. &style=Ty14_2;&li=*;Warning: Placing <wait> at the start of a line will nullify any other commands on that line. &style;&li;&li;