FFXI: Guilds &pre=01;&style=Tk15w_3;&image=ng01;Guilds&style; &style=spacer01; &style;  Each nation in Vana'diel is home to numerous guilds, which are organizations of specialized craftsmen. Each guild is an independent organization that corresponds to one of the craft skills that your character can learn. &pre=01; Each guild has its own hours of operation. If you visit one outside of business hours, you will not be able to buy or sell items. &style=spacer01; &style; &style=Ty15_2; *For more information about buying and selling items at guilds, please refer to the "Shops" section.&style; &pre=01;Carpenters' Guild  San d'Oria &style=spacer01; &style; Open : 6:00 - 21:00 Closed: Firesday &pre=01;Blacksmiths' Guild San d'Oria/Bastok/Mhaura &style=spacer01; &style; Open : 8:00 - 23:00 Closed: Watersday &pre=01;Goldsmiths' Guild  Bastok/Mhaura &style=spacer01; &style; Open : 8:00 - 23:00 Closed: Iceday &pre=01;Culinarians' Guild  Windurst &style=spacer01; &style; Open : 5:00 - 20:00 Closed: Darksday &pre=01;Weavers' Guild  Windurst/Mhaura &style=spacer01; &style; Open : 6:00 - 21:00 Closed: Firesday &pre=01;Tanners' Guild  San d'Oria &style=spacer01; &style; Open : 3:00 - 18:00 Closed: Iceday &pre=01;Boneworkers' Guild  Windurst &style=spacer01; &style; Open : 8:00 - 23:00 Closed: Windsday &pre=01;Alchemists' Guild  Bastok &style=spacer01; &style; Open : 8:00 - 23:00 Closed: Lightsday &pre=01;Fishermen's Guild  Windurst/Selbina &style=spacer01; &style; Open : 3:00 - 18:00 Closed: Lightningsday &pre=01;*For more information about guilds, please refer to the "Other Activities" section.