NOTE Picture and image graphics have a GetGrafPort function that returns a drawing port that draws to an offscreen graphics device. This drawing port is for drawing graphics into the picture or geometries into the image. See Chapter 6 and Chapter 10, respectively, for information on how to draw image and picture graphics.
TRootGrafPort: This class provides the default graphic state, which consists of an identity matrix, an infinite clipping area, and default 2D and 3D bundle attributes.
TLinkedGrafPort: This abstract base class is for concatenating graphic attributes to the graphic state of the parent. See the heading "Linked ports" on page 368 for more information.
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