BSUL::TClientMessageServerData Struct Reference

#include <bsul/clientmessage.h>

struct BSUL::TClientMessageServerData

Detailed Description

This struct is used to initialise the ClientMessage Framework. This struct provides the framework with the message schema and the custom validation functions for the server as well as the server name and flags. The struct should be populated by the server using the SERVER_DATA macro defined below.

Member Attribute Documentation

iCustomValidationFns

const TCustomValidationFn *iCustomValidationFns

iFlags

const TIntiFlags

iMessageCount

const TIntiMessageCount

iMessageSchema

const TClientMessageSchema *iMessageSchema

iReserved1

const TIntiReserved1

iReserved2

const TIntiReserved2

iServerName

const TUint8 *iServerName

iValidationFnCount

const TIntiValidationFnCount

iVersion

const TIntiVersion