#include "clientmessage.h"
struct BSUL::TClientMessageServerData |
Public Attributes | |
---|---|
const TCustomValidationFn * | iCustomValidationFns |
const TInt | iFlags |
const TInt | iMessageCount |
const TClientMessageSchema * | iMessageSchema |
const TInt | iReserved1 |
const TInt | iReserved2 |
const TUint8 * | iServerName |
const TInt | iValidationFnCount |
const TInt | iVersion |
This struct is used to initialise the ClientMessage Framework. This struct provides the framework with the message schema and the custom validation functions for the server as well as the server name and flags. The struct should be populated by the server using the SERVER_DATA macro defined below.