CSourceLocation Class Reference

#include <SourceLocationBase.h>

Link against: SourceLocationEffect.lib

class CSourceLocation : public CLocation

Inherits from

Public Member Functions
virtual ~CSourceLocation()
IMPORT_C CSourceLocation *NewL(CMdaAudioConvertUtility &)
IMPORT_C CSourceLocation *NewL(CMdaAudioInputStream &)
IMPORT_C CSourceLocation *NewL(CMdaAudioOutputStream &)
IMPORT_C CSourceLocation *NewL(CMdaAudioPlayerUtility &)
IMPORT_C CSourceLocation *NewL(CMdaAudioRecorderUtility &, TBool)
IMPORT_C CSourceLocation *NewL(CMdaAudioToneUtility &)
IMPORT_C CSourceLocation *NewL(CMMFDevSound &)
IMPORT_C CSourceLocation *NewL(CCustomCommandUtility *)
IMPORT_C CSourceLocation *NewL(MCustomInterface &)
IMPORT_C CSourceLocation *NewL(CMidiClientUtility &)
IMPORT_C CSourceLocation *NewL(CDrmPlayerUtility &)
IMPORT_C CSourceLocation *NewL(CVideoPlayerUtility &)
virtual IMPORT_C TUidUid()
Protected Member Functions
CSourceLocation()
Inherited Attributes
CAudioEffect::iEnabled
CAudioEffect::iEnforced
CAudioEffect::iHaveUpdateRights
CAudioEffect::iObservers
CLocation::iDataPckgFrom
CLocation::iDataPckgTo
CLocation::iLocationData
Inherited Functions
CAudioEffect::ApplyL()
CAudioEffect::CAudioEffect()
CAudioEffect::DisableL()
CAudioEffect::EnableL()
CAudioEffect::EnforceL(TBool)
CAudioEffect::HaveUpdateRights()const
CAudioEffect::IsEnabled()const
CAudioEffect::IsEnforced()const
CAudioEffect::RegisterObserverL(MAudioEffectObserver &)
CAudioEffect::UnRegisterObserver(MAudioEffectObserver &)
CAudioEffect::~CAudioEffect()
CBase::CBase()
CBase::Delete(CBase *)
CBase::Extension_(TUint,TAny *&,TAny *)
CBase::operator new(TUint)
CBase::operator new(TUint,TAny *)
CBase::operator new(TUint,TLeave)
CBase::operator new(TUint,TLeave,TUint)
CBase::operator new(TUint,TUint)
CBase::~CBase()
CLocation::CLocation()
CLocation::DoEffectData()
CLocation::LocationCartesian(TInt32 &,TInt32 &,TInt32 &)
CLocation::LocationSpherical(TInt32 &,TInt32 &,TInt32 &)
CLocation::SetEffectData(const TDesC8 &)
CLocation::SetLocationCartesianL(TInt32 &,TInt32 &,TInt32 &)
CLocation::SetLocationSphericalL(TInt32 &,TInt32 &,TInt32 &)
CLocation::~CLocation()

Detailed Description

This is the source location effect class for managing source location settings.

Since
3.0

Constructor & Destructor Documentation

CSourceLocation ( )

IMPORT_CCSourceLocation()[protected]
Private C++ constructor for this class.
Since
3.0

Returns: -

~CSourceLocation ( )

IMPORT_C~CSourceLocation()[virtual]

Destructor

Member Function Documentation

NewL ( CMdaAudioConvertUtility & )

IMPORT_C CSourceLocation *NewL(CMdaAudioConvertUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to a convert utility

Returns: pointer to CSourceLocation object

NewL ( CMdaAudioInputStream & )

IMPORT_C CSourceLocation *NewL(CMdaAudioInputStream &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to an audio input stream utility

Returns: pointer to CSourceLocation object

NewL ( CMdaAudioOutputStream & )

IMPORT_C CSourceLocation *NewL(CMdaAudioOutputStream &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to an audio output stream utility

Returns: pointer to CSourceLocation object

NewL ( CMdaAudioPlayerUtility & )

IMPORT_C CSourceLocation *NewL(CMdaAudioPlayerUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to an audio player utility

Returns: pointer to CSourceLocation object

NewL ( CMdaAudioRecorderUtility &, TBool )

IMPORT_C CSourceLocation *NewL(CMdaAudioRecorderUtility &aUtility,
TBoolaRecordStream
)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to an audio record utility
aRecordStreamETrue if the effect is to be applied to the recording, EFalse if the effect is to be applied only to the playback

Returns: pointer to CSourceLocation object

NewL ( CMdaAudioToneUtility & )

IMPORT_C CSourceLocation *NewL(CMdaAudioToneUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to an audio tone utility

Returns: pointer to CSourceLocation object

NewL ( CMMFDevSound & )

IMPORT_C CSourceLocation *NewL(CMMFDevSound &aDevSound)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aDevSoundA reference to a DevSound instance

Returns: pointer to CSourceLocation object

NewL ( CCustomCommandUtility * )

IMPORT_C CSourceLocation *NewL(CCustomCommandUtility *aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to a custom command utility

Returns: pointer to CSourceLocation object

NewL ( MCustomInterface & )

IMPORT_C CSourceLocation *NewL(MCustomInterface &aCustomInterface)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aCustomInterfaceA reference to a custom interface

Returns: pointer to CSourceLocation object

NewL ( CMidiClientUtility & )

IMPORT_C CSourceLocation *NewL(CMidiClientUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0
ParameterDescription
aUtilityA reference to a CMidiClientUtility

Returns: pointer to CSourceLocation object

NewL ( CDrmPlayerUtility & )

IMPORT_C CSourceLocation *NewL(CDrmPlayerUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.0

Returns: pointer to CSourceLocation object

NewL ( CVideoPlayerUtility & )

IMPORT_C CSourceLocation *NewL(CVideoPlayerUtility &aUtility)[static]
Factory function for creating the Source location object.
Since
3.2

Returns: pointer to CSourceLocation object

Uid ( )

IMPORT_C TUidUid()const [virtual]

Reimplemented from CAudioEffect::Uid()const