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The Microsoft Visual Studio IDE can be used to compile and debug applications built for Symbian OS v9.2 and above. The two versions of Visual Studio supported are:
Visual Studio 6
Visual Studio .NET 2003
In summary, the steps for using Visual Studio are:
Make sure that your program has a bld.inf file and a mmp project file.
                  Use the Symbian OS bldmake and
                  abld command to create a Visual
                  Studio project file from the mmp file. 
                  
               
Open the created Visual Studio project file in the IDE, and build, run, and debug the program from there.
            The underlying compiler used for the Visual Studio support is the Nokia
            x86 standalone compiler, version 3.2.3. This compiler is provided on Symbian OS
            kits in the epoc32 tree under
            epoc32/tools/nokia_compiler/. Note that the C++ compiler supplied
            with Microsoft Visual Studio itself is not used. 
            
         
            The Visual Studio support uses the operating system binaries that are
            created for the winscw platform. Support is provided by the
            introduction of two build targets, called vs6 and
            vs2003. 
            
         
To use Visual C++ 6:
Start a command line prompt
                  Run the Visual Studio environment configuration batch file,
                  vsvars32.bat, which is part of your Visual Studio installation.
                  This ensures that the necessary Visual Studio environment variables are set up.
                  
               
                  Change directory to the directory that contains your program's
                  bld.inf file, and use the following commands:
                  
               
> bldmake bldfiles
> abld makefile vs6 [project-name]
                  The vs6 argument here specifies to the tools that
                  Visual C++ 6 project files should be produced. The project name is optional. If
                  it is not mentioned, Visual Studio project files are created for all projects
                  specified in the bld.inf file. 
                  
               
            These commands creates a Visual C++ workspace (.dsw) file
            generated under the kit's
            epoc32\build\<SOURCE_PATH>\<PROJECT_NAME>\WINSCW
            directory. For example, if the kit is installed in \Symbian\9.2\,
            and the project is helloworld, then the .dsw file is
            created in the directory
            \Symbian\9.2\epoc32\build\src\helloworld\helloworld\winscw. 
            
         
The workspace can then be opened in the IDE, and the project built and debugged from there.
To both build the project and create the workspace, use the commands:
> bldmake bldfiles
> abld build vs6 [udeb | urel] [project-name]
            The vs6 platform can optionally be added to the
            prj_platforms section in the
            bld.inf file. If this is done, abld commands will use
            the vs6 target without it being explicity specified. 
            
         
To use Visual Studio .NET2003:
Start a command line prompt
                  Run the Visual Studio environment configuration batch file,
                  vsvars32.bat, which is part of your Visual Studio installation.
                  This ensures that the necessary Visual Studio environment variables are set up.
                  
               
                  Change directory to the directory that contains your program's
                  bld.inf file, and use the following commands:
                  
               
> bldmake bldfiles
> abld makefile vs2003 [project-name]
                  The vs2003 argument here specifies to the tools that
                  Visual Studio .NET2003 files should be produced. The project name is optional.
                  If it is not mentioned, Visual Studio files are created for all projects
                  specified in the bld.inf file. 
                  
               
            These commands create a Visual Studio solution file (.sln)
            file generated under the kit's
            epoc32\build\<SOURCE_PATH>\<PROJECT_NAME>\WINSCW
            directory. For example, if the kit is installed in \Symbian\9.2\,
            and the project is helloworld, then the .sln file is
            created in the directory
            \Symbian\9.2\epoc32\build\src\helloworld\helloworld\winscw. 
            
         
The solution file can then be opened in the IDE, and the project built and debugged from there.
To both build the project and create the workspace, use the commands:
> bldmake bldfiles
> abld build vs2003 [udeb | urel]
               [project-name]
            The vs2003 platform can optionally be added to the
            prj_platforms section in the
            bld.inf file. If this is done, abld commands will use
            the vs2003 target without it being explictly specified. 
            
         
                  If you add a source file into the project directly from Visual
                  Studio, the source file is not included in the build process. You
                  must add the source file to the mmp project file, and then repeat
                  the abld makefile step to recreate the workspace. 
                  
               
There is no Edit-And-Continue support on the makefile project when debugging. This means that if you edit a file while debugging, you will have to exit the debugging session, rebuild the project, and then restart debugging session.
If the project produces an EXE, and that EXE already exists, then when the debugger is started, Visual Studio doesn't call Make to check if all targets are up-to-date, but directly starts the program. So, to ensure that all targets are up-to-date during a debug session, a build should be done first before using the debugger.
                  In .NET2003, a problem sometimes seen is that the Build
                     Solution command doesn't build the projects included in that
                  solution, while the Build <project name> command
                  builds correctly. This occurs when the Visual Studio program
                  uuidgen.exe is not available in the path. Executing
                  vsvars32.bat usually sets up the appropriate path.