00001 /* 00002 * ============================================================================== 00003 * Name : AudioEffectData.h 00004 * Part of : Audio Effects API 00005 * Interface : Audio Effects 00006 * Description : This file contains definitions of common audio effects data structures. 00007 * Version : 0.1 00008 * 00009 * Copyright (c) 2004 Nokia Corporation. 00010 * This material, including documentation and any related 00011 * computer programs, is protected by copyright controlled by 00012 * Nokia Corporation. All rights are reserved. Copying, 00013 * including reproducing, storing, adapting or translating, any 00014 * or all of this material requires the prior written consent of 00015 * Nokia Corporation. This material also contains confidential 00016 * information which may not be disclosed to others without the 00017 * prior written consent of Nokia Corporation. 00018 * ============================================================================== 00019 */ 00020 00021 00022 #ifndef AUDIOEFFECTDATA_H 00023 #define AUDIOEFFECTDATA_H 00024 00025 // INCLUDES 00026 #include <e32std.h> 00027 00028 // CLASS DECLARATION 00029 00036 class TEfCommon 00037 { 00038 public: // Constructor and Destructor 00039 00043 TEfCommon() : 00044 iEnabled(EFalse), iEnforced(EFalse), iHaveUpdateRights(ETrue) {} 00045 00046 public: // Data 00047 // Flag to indicate whether the effect is enabled or not 00048 TBool iEnabled; 00049 // Flag to indicate wheter the effect is enforced 00050 TInt8 iEnforced; 00051 // Flag to indicate wheter the effect current has update rights 00052 TBool iHaveUpdateRights; 00053 }; 00054 00055 // AUDIOEFFECTDATA_H 00056 #endif 00057 00058 // End of File