API published in: S60 3rd Ed FP 2
Link against: roomleveleffect.lib
Required Capabilities
None
#include <roomlevelbase.h>
Inherits CAudioEffect.
Public Member Functions |
|
virtual IMPORT_C | ~CRoomLevel () |
Destructor. |
|
IMPORT_C TInt32 | Level () const |
Gets the RoomLevel current level in mB. |
|
IMPORT_C void | LevelRange (TInt32 &aMin, TInt32 &aMax) |
Gets the RoomLevel current level maximum and minimum in mB. |
|
IMPORT_C void | SetRoomLevelL (TInt32 aRoomLevel) |
Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max. |
|
IMPORT_C TUid | Uid () const |
Static Public Member Functions |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioConvertUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioInputStream &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioOutputStream &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioRecorderUtility &aUtility, TBool aRecordStream, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMdaAudioToneUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMMFDevSound &aDevSound, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CCustomCommandUtility *aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (MCustomInterface &aCustomInterface, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CMidiClientUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CDrmPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the RoomLevel object. |
|
static IMPORT_C CRoomLevel * | NewL (CVideoPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the RoomLevel object. |
|
Protected Member Functions |
|
IMPORT_C const TDesC8 & | DoEffectData () |
From CAudioEffect Create a package of the effect data. |
|
IMPORT_C void | SetEffectData (const TDesC8 &aEffectDataBuffer) |
From CAudioEffect Internal function to unpack effect data. |
|
IMPORT_C | CRoomLevel () |
Private C++ constructor for this class. |
|
Protected Attributes |
|
CEnvironmentalReverb * | iClientReverb |
TEfRoomLevel | iRoomLevelData |
TEfRoomLevelDataPckg | iDataPckgTo |
TEfRoomLevelDataPckg | iDataPckgFrom |
Friends |
|
class | CRoomLevelMessageHandler |
|
Destructor. |
|
Private C++ constructor for this class.
|
|
From CAudioEffect Create a package of the effect data.
Implements CAudioEffect. |
|
Gets the RoomLevel current level in mB.
|
|
Gets the RoomLevel current level maximum and minimum in mB.
|
|
Factory function for creating the RoomLevel object.
|
|
Factory function for creating the RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
Factory function for creating the audio RoomLevel object.
|
|
From CAudioEffect Internal function to unpack effect data.
Implements CAudioEffect. |
|
Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max.
|
|
Implements CAudioEffect. |
|
|
|
|
|