Link against: AudioEqualizerEffect.lib BassBoostEffect.lib DistanceAttenuationEffect.lib DopplerBase.lib EffectBase.lib EnvironmentalReverbEffect.lib
ListenerDopplerEffect.lib ListenerLocationEffect.lib ListenerOrientationEffect.lib LocationBase.lib LoudnessEffect.lib OrientationBase.lib
RoomLevelEffect.lib SourceDopplerEffect.lib SourceLocationEffect.lib SourceOrientationEffect.lib StereoWideningEffect.lib
None
#include <RoomLevelBase.h>
Inherits CAudioEffect.
Public Member Functions |
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virtual IMPORT_C | ~CRoomLevel () |
Destructor. |
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IMPORT_C TInt32 | Level () const |
Gets the RoomLevel current level in mB. |
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IMPORT_C void | LevelRange (TInt32 &aMin, TInt32 &aMax) |
Gets the RoomLevel current level maximum and minimum in mB. |
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IMPORT_C void | SetRoomLevelL (TInt32 aRoomLevel) |
Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max. |
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IMPORT_C TUid | Uid () const |
Static Public Member Functions |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioConvertUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioInputStream &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioOutputStream &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioRecorderUtility &aUtility, TBool aRecordStream, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMdaAudioToneUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMMFDevSound &aDevSound, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CCustomCommandUtility *aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (MCustomInterface &aCustomInterface, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CMidiClientUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the audio RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CDrmPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the RoomLevel object. |
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static IMPORT_C CRoomLevel * | NewL (CVideoPlayerUtility &aUtility, CEnvironmentalReverb &aReverb) |
Factory function for creating the RoomLevel object. |
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Protected Member Functions |
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IMPORT_C const TDesC8 & | DoEffectData () |
From CAudioEffect Create a package of the effect data. |
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IMPORT_C void | SetEffectData (const TDesC8 &aEffectDataBuffer) |
From CAudioEffect Internal function to unpack effect data. |
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IMPORT_C | CRoomLevel () |
Private C++ constructor for this class. |
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Protected Attributes |
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CEnvironmentalReverb * | iClientReverb |
TEfRoomLevel | iRoomLevelData |
TEfRoomLevelDataPckg | iDataPckgTo |
TEfRoomLevelDataPckg | iDataPckgFrom |
Friends |
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class | CRoomLevelMessageHandler |
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Destructor. |
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Private C++ constructor for this class.
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From CAudioEffect Create a package of the effect data.
Implements CAudioEffect. |
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Gets the RoomLevel current level in mB.
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Gets the RoomLevel current level maximum and minimum in mB.
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Factory function for creating the RoomLevel object.
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Factory function for creating the RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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Factory function for creating the audio RoomLevel object.
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From CAudioEffect Internal function to unpack effect data.
Implements CAudioEffect. |
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Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max.
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Implements CAudioEffect. |
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