Where to go from here
- Now that you've created a basic user interface, you can add graphics and user interface controls such as push buttons. See Chapter 3, "Building the user interface," beginning on page 21.
- For finer control over the behavior of your view class, explore some of the other Handle... member functions in View.h. Usually, your override needs to calls the member function from the base class in addition to implementing the special behavior of your derived class.
- If you have already implemented a model class to store your application's data, you can tie the model and view together into a document component. See "Connecting the user interface to the data" on page 6.
- If you haven't implemented a model to store your application's data, see "Storing application data" on page 2.
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