NOTE You can design your application to use either an absolute or a relative coordinate system. Event coordinates in the coordinate system of the View which mixes in MMouseEventHandler are relative. Coordinates in the coordinate system of the display device are global.
Getting global or
relative coordinates
If you want to receive relative coordinates, you must pass the MMouseEventHandler::GetEventPosition method a valid TViewHandle. If you want to get global coordinates, you should pass a valid TViewHandle to MMouseEventHandler::GlobalEventPosition.