ContinueInteration
The MouseMoved event calls ContinueInteraction only when you are not in the process of drawing a selection rectangle. This happens when you click and drag a graphic in one operation. Again, this is similar to the TCanvasGraphicTranslatingInteractor.
void
TCanvasSelectionInteractor::ContinueInteraction ()
{
unsigned long n = GetNumberOfPoints ();
if ( n >= 2 ) {
fCommand->SetOffset (GetPoint(n-1)-GetPoint(n-2));
DoIncrement (*(fBinding.GetObject()));
}
}
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