2D graphic attributes and color

Attributes define properties such as fill color, frame color, and pen width for drawing a 2D graphic. Attributes and colors are specified through the 2-D attribute bundle. There are a number of attribute bundles from which you can choose, and the Color framework provides a number of color spaces that can be specified in the attribute bundle that are particularly good for displaying graphics.

This chapter describes the TAttributeState derived classes that define various types of 2-D attribute bundles, and the TColor derived classes commonly used with graphics. This chapter describes the following 2-D attribute bundle classes and color classes:

Include files
Attribute bundle class architecture
Special purpose bundles
TGrafBundle
Color
Image pattern paints
Dithering
Frame pen styles
Frame cap styles
Frame joint styles

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