2D graphic attributes
and color
Attributes define properties such as fill color, frame color, and pen width for drawing a 2D graphic. Attributes and colors are specified through the 2-D attribute bundle. There are a number of attribute bundles from which you can choose, and the Color framework provides a number of color spaces that can be specified in the attribute bundle that are particularly good for displaying graphics.
This chapter describes the TAttributeState derived classes that define various types of 2-D attribute bundles, and the TColor derived classes commonly used with graphics. This chapter describes the following 2-D attribute bundle classes and color classes:
- Include files
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- Attribute bundle class architecture
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- Special purpose bundles
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- TGrafBundle
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- Color
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- Image pattern paints
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- Dithering
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- Frame pen styles
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- Frame cap styles
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- Frame joint styles
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