Surfaces

Solid objects are modeled in 3-D space with surface geometry. A surface is a geometry that is modeled by discrete points or smoothly curved surfaces. Each approach has a different visual effect. Discrete points let you model complex shapes such as fractal surfaces, digitized or scanned data, and fluid flow. Smoothly curved surfaces let you make geometric models of things like cones, cylinders, and spheres. The following three 3-D classes are for modeling surface shapes in 3D space: TSampledSurface3D, TSurface3D, and TSweep3D.


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