TCone3D( GCoordinate baseRadius, GCoordinate height, TGrafBundle3D* adoptBundle = NIL );
height: The distance in world-coordinate units from the center of the base to the top of the cone.
The following code fragment creates the cone shown above. The camera has been repositioned to show the side view.
TCone3D cone( 100, 150 ); cone.Draw( thePort );