The torus sweep generates a closed cylindrical shape that is hollow in the center. It is constructed from a big radius and a small radius.
TTorus3D( GCoordinate bigRadius,
GCoordinate smallRadius,
TGrafBundle3D* adoptBundle = NIL );
smallRadius: The distance from the inner edge to the center of the tube.
The following code fragment creates the torus shown above.
TTorus3D torus( 100, 25 ); sphere.Draw( thePort );