Graphic sequences

Sequences of graphics are represented by classes derived from TTimeGraphic. A TTimeGraphic is any graphic that changes with respect to time. You set the time within its duration; Draw is called to render the graphic at each time.

Classes derived from TGraphicSequence represent their graphical information as sequences of images. A TGraphicSequence is a sequence of any type of MGraphic. For example, you can use TGraphicSequence to represent a sequence of video images or a frame-based animation. You can also derive new classes from TTimeGraphic. For example, you might create a new type of time graphic to support time-dependent rendering of 3-D graphics.

TQuickTimeVideoSequence is an implementation for compressed video stored in QuickTime movies.



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