Contents
- Preface
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- Guide to Text, Native Language Support,
and Time Media
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- CommonPoint information set
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- Getting started
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- Taxonomy
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- Developer guides
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- Usage and tools guidelines
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- Application documentation
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- Documented sample programs and
sample code
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- Installation and
late-breaking
information
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- Typographical conventions
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- Reading notation diagrams
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- part 1 -
Text and Native Language Support
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- Text and native
language support
overview
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- Storing and manipulating text data
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- Storing text strings
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- Styling text
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- Manipulating multilingual text
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- Displaying static text
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- Creating interactive text elements
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- Multilingual
text input
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- Multilingual
text display
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- Font support
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- Using the locale mechanism
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- What is a locale?
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- Localizing a presentation
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- Providing specific native language
support services
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- Language-sensitive text analysis
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- Localizable number, date, and time formatting
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- Localizable message formatting
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- Character
representation
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- Unicode character encoding
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- Representing Unicode characters
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- Unicode character
naming
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- Querying Unicode character properties
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- Unicode private
use area
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- Transcoding character data
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- Simple transcoding
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- Converting character
data to Unicode
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- Converting character
data from Unicode
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- Converting between ASCII and Unicode without transcoders
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- Handling separator characters
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- Handling exception characters
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- Using GetMaximumBytesPerCharacter
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- Using GetBufferSize
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- Using CanConvert
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- Transcoding
complex data
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- Basic text classes
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- Referencing positions and ranges in a character string
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- Text ranges
and regions
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- TTextRegion
geometry functions
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- Representing a text selection
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- Representing
insertion points
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- Encapsulating
the selection
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- Creating and managing styled text
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- Applying styles to text
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- CommonPoint
style classes
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- Style kinds
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- Style categories
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- Style sets
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- How a text object manages style sets
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- Querying a style set
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- Example:
Creating and modifying styled
text
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- Creating styled text
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- Modifying style data
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- String function mappings
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- Iterating through text data
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- Iterating through character data and
style sets
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- Iterating through specific style runs
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- Style filters
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- Combining filters
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- Example: Using TStyleRunIterator
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- Encapsulating simple character strings
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- Using TUnicodeArray protocols
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- Using tokens
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- Deriving your own text and style classes
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- Creating your own text class
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- Creating your
own styles
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- Style runs and style
runs groups
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- Using TSharedStyle
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- Style propagation
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- Simple text display
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- Displaying static text
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- Using TTextDisplay
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- Text display options
and defaults
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- Drawing the text
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- Creating a multiline
text display
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- Getting information
about individual lines
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- Using TTextGraphic
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- Font substitution
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- Performing font substitution
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- Requesting
specific fonts
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- Missing glyphs
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- Text Editing
framework
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- Text Editing framework roadmap
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- Editable text document components
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- Styled text support
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- Text layout and display
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- Text input
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- Getting started: Creating a text document component
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- Default text
editing behavior
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- Default menus
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- Initializing the
default model or presenter state
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- Text Editing framework architectural overview
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- Creating an editable text document component
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- Creating and opening
a document
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- Creating selections
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- Handling typing input
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- Supporting component embedding
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- Creating a simple editable text element
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- Issuing and creating text editing commands
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- Issuing a text
editing command
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- Creating a text editing command
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- TReplaceTextCommand declaration
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- TReplaceTextCommand implementation
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- Creating text controls
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- Text control classes
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- Control state classes
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- Control classes
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- Example: Creating a text control
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- Adding text menus
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- Using and creating text cursor tools
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- Classes for creating text cursor tools
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- Standard cursor
tool classes
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- Highlight tool classes
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- Text selection I-beam
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- Creating your own text tool
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- Using TSimpleTextTool
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- Adding a tool to
a menu
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- Deriving your own
tool class
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- TSampleTextTool declaration
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- TSampleTextTool implementation
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- TSampleTextToolInteractor declaration
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- TSampleTextToolInteractor implementation
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- Text Editing framework interactors
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- Typing interactors
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- Selecting the typing configuration
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- Processing typing input
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- Supporting input methods
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- Selection interactors
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- Handling mouse events
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- Creating the selection
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- Calling your interactors
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- Text Editing framework core class reference
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- Text data representation classes
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- Text Editing framework notification mechanisms
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- Synchronizing data access
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- Text view classes
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- Text presentation classes
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- Text selection classes
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- Text selections
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- Presenter state selections
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- Text command classes
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- Editing character data
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- Modifying style data
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- Text Editing framework exception handling
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- Advanced text
layout features
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- Controlling line layout
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- Exception handling
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- Creating TTextLineLayout instances
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- Controlling line height
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- Reusing TTextLineLayout instances
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- Drawing a text line
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- Measuring lines
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- Highlighting
selected text
ranges
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- Handling mouse clicks
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- Handling cursor
key navigation
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- Supporting discontiguous selections
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- Creating a text formatter
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- Deriving from TAbstractPanelFormatter
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- Integrating your formatter
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- Text input
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- Typing configurations
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- Exception handling
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- Typing configuration elements
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- How the typing configuration handles typing input
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- Choosing the typing configuration
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- Representing text
during editing
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- Processing keystrokes
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- Virtual keyboards
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- Exception handling
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- How virtual keyboards are used
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- Displaying command key sequences
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- Iterating through virtual keyboard contents
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- Editing keyboard layouts
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- Text modifiers
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- Transliterators
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- Transliterator classes
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- Available transliterators
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- How a transliterator works
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- Transliteration rules
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- Iterating through transliterator rules
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- Creating your own transliterator
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- Providing transliteration rules
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- Adding rules individually
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- Deriving your own transliterator classes
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- Input Method framework
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- How input
methods work
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- Input method
operations
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- Input method
dictionaries
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- Entering Japanese text
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- Supporting
input methods in
a text editor
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- Providing visual feedback
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- Accessing selections
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- Adopting behaviors
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- Processing input
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- Adding interface elements
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- Converting between
text offsets and coordinates
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- Text analysis
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- Comparing and collating text
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- Using a text -
ordering object
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- Comparison functions
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- Comparison options
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- Language-insensitive collation
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- Pattern matching
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- Using pattern
iterators
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- Language-sensitive searching
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- Nonlanguage-sensitive searching
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- Comparing string spans
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- Language-sensitive text selection
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- Creating your own collation objects
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- Collation features
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- Creating a text-ordering specification
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- File syntax
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- Sample entries
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- Text scanning
and formatting
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- How formatters operate
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- Converting data
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- Conversion results
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- Using TParameterFormatter
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- Creating a TParameterFormatter instance
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- Step 1:
Setting up
the template
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- Step 2:
Setting the
parameter types
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- Step 3:
Attaching formatters
to each parameter
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- Using the formatter
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- Specifying
conditional
formatters
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- Creating a TChoiceFormatter instance
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- Nesting formatters
within a TChoiceFormatter
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- Providing alternate
text matches for scanning
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- Example: Using TAlternateTextMatch
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- Localizing TParameterFormatter instances
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- Simple text formatting
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- Number formatting
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- Number conversion operations
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- Number
conversion results
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- TNumberFormatResult
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- TNumberScanResult
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- Controlling basic TNumberFormatter behavior
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- Formatting positive
and negative numbers
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- Setting text
identifiers
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- Setting the
formatting range
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- Mapping characters
to numeric values
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- Using TUnicodeDecimalNumerals
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- Using
THybridNumerals
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- Using TNumberFormatter subclasses
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- Formatting integers
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- Formatting floating-point numbers
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- Formatting rational numbers
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- Formatting in additive numbering systems
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- Formatting Han numbers
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- Formatting Hebrew numbers
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- Formatting Roman numbers
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- Creating hybrid
number formatters
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- Creating outline-style sequences
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- Date and time formatting
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- How time is converted
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- TDateTimeFormatter protocol
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- Using a
pattern-based
formatter
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- Calendars
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- Calendar fields
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- Changing calendar fields
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- Time zones
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- Deriving TFormatter and TFormattable classes
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- TFormatter classes
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- TFormattable classes
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- Creating a
number formatter
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- Creating a date
and time formatter
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- Creating a new
calendar
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- Locales
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- The locale mechanism
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- Locale class architecture
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- The locale hierarchy
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- Localizable names
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- Accessing locales
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- Retrieving
locale contents
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- Predefined locale items
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- Getting a preferred object
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- Archiving localized presentations
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- Exception handling
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- Archiving an object
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- Retrieving an
archived object
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- part 2 -
Time Media
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- Getting started
with time media
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- Using the Time Media User Interface framework
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- Launching a media document from within
a program
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- Embedding a media presentation in a view
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- Embedding a media component in a compound document
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- Creating a document that contains synchronized players
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- Using the time-media convenience classes
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- Convenience
player views
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- Convenience
players
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- Getting started
with audio
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- Playing an audio clip
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- Recording audio
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- Getting started
with video
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- Playing a
video clip
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- Recording a
video clip
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- Getting started
with MIDI
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- Playing a MIDI clip
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- Recording MIDI
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- Time-media overview
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- Building media networks
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- Controlling time media
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- Playing and recording time media
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- Notifying threads about TPlayer events
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- Allowing for
preroll delay
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- Synchronizing time media
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- Routing time-media data
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- Connections
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- Type negotiation
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- Creating and registering new media sequence types
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- Creating a new sequence type
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- Creating a new media sequence creator
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- Registering media classes with the
Media Registry
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- Audio
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- Audio concepts
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- Audio players
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- Audio sequences
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- Audio connections
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- Audio ports
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- Audio types
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- Audio
synchronization
and timing
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- Recording audio data
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- Playing audio data
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- Playing a sound
with effects
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- Changing sequences in an audio player
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- Removing the
current sequence
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- Inserting a new
sequence
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- Synchronizing audio and other time media
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- Supporting a new audio data type
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- Adding an audio sequence
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- Providing an installation tool to register the sequence
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- Video
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- Video concepts
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- Graphic players
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- Graphic sequences
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- Video processors
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- Digitizers
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- Graphic views
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- Video connections
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- Graphic ports
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- Graphic types
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- Representing QuickTime movies
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- Playing video data
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- Time Media User Interface
framework
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- Presenting media data
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- Controlling media presentations
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- Embedding media presentations
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- Lightweight
embedding
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- Document
embedding
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- Opening media documents
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- MIDI
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- MIDI sequences
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- MIDI track
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- MIDI packet
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- MIDI files
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- MIDI time code
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- MIDI ticks
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- Tempo maps
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- MIDI performance
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- Telephony
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- Telephony concepts
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- Handsets
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- Lines
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- Calls
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- Call handles
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- Call status
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- Features
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- Notification
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- Telephony
interest classes
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- Telephony
notification classes
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- Placing a call
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- Answering a call
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- Putting a call on hold
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- Supporting telephony hardware
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- Index
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