Class: TLinkedSceneGrafState

Declaration: GrafState.h

Taxonomy Categories:

Member Functions:


Interface Category:

API.

Inherits From:

TLinkedGrafState

Inherited By:

None.

Purpose:

Derived from TLinkedGrafState, TLinkedSceneGrafState links a scene state to a parent TGrafState object. This class is used internally by TLinkedScenePort. Most programmers who want to link a scene state into a graphics hierarchy use TLinkedScenePort, instead of using TLinkedSceneGrafState directly.

Instantiation:

Allocate on the heap or the stack.

Deriving Classes:

None.

Concurrency:

Not multithread safe.

Resource Use:

No special requirements.

Member Function: TLinkedSceneGrafState::TLinkedSceneGrafState

  1. TLinkedSceneGrafState (const TGrafState * parent, TLinkableClippingSceneState * sceneState)
  2. TLinkedSceneGrafState (const TGrafState * parent, TLinkableSceneState * sceneState)

Interface Category:

API.

Purpose:

  1. Constructor that links the specified clipping scene state to the specified parent graphics state.
  2. Constructor that links the specified scene state to the specified parent graphics state.

Calling Context:

  1. Call this function directly.
  2. Call this function directly.

Parameters:

Return Value:

None.

Exceptions:

Throws no exceptions, passes all exceptions through.

Concurrency:

Not multithread safe.

Other Considerations:

None.

Member Function: TLinkedSceneGrafState::~TLinkedSceneGrafState

virtual ~ TLinkedSceneGrafState ()

Interface Category:

API.

Purpose:

Destructor.

Calling Context:

Called to destroy an object.

Parameters:

Return Value:

None.

Exceptions:

Throws no exceptions, passes all exceptions through.

Concurrency:

Not multithread safe.

Other Considerations:

None.

Member Function: TLinkedSceneGrafState::GetSceneState

virtual const TSceneState * GetSceneState () const

Interface Category:

API.

Purpose:

Returns a constant pointer to the scene state previously linked to the parent.

Calling Context:

Call this function directly.

Parameters:

Return Value:

Returns a constant pointer to the scene state.

Exceptions:

Throws no exceptions, passes all exceptions through.

Concurrency:

Not multithread safe.

Other Considerations:

None.

Member Function: TLinkedSceneGrafState::GetModelMatrix3DState

virtual const TMatrix3DState * GetModelMatrix3DState () const

Interface Category:

API.

Purpose:

Returns a constant pointer to the 3-D model matrix state.

Calling Context:

Call this function directly.

Parameters:

Return Value:

Returns a constant pointer to the 3-D model matrix state.

Exceptions:

Throws no exceptions, passes all exceptions through.

Concurrency:

Not multithread safe.

Other Considerations:

None.
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